Thread: [SHARD] Near-Reality - Where Legends Go When RS Got Shit! [24/7]

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  1. #21  
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    Quote Originally Posted by iHybrid View Post
    How would you ever know for sure?
    Well common sense says if there are 1433 people on the server, that more than 3 or 4 people would be at the Halloween event..
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  2. #22  
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    "Know thy self, know thy enemy. A thousand battles, a thousand victories." - Sun Tzu
    GitHub: https://github.com/Faris-Mckay
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    "Selling firecape 40m!"

    really?..
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    Quote Originally Posted by Sanity View Post
    And you aren't using a fake player count anymore?
    Code:
    	public int getPlayerCount() {
    		 return playerNameMap.size();
    	}
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  5. #25  
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    Quote Originally Posted by badger41 View Post
    Well common sense says if there are 1433 people on the server, that more than 3 or 4 people would be at the Halloween event..
    You mean the screenshot of staff members in jail?

    I know some of you are slow but really?
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  7. #26  
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    Quote Originally Posted by Tyluur View Post
    Nice glitched zombies
    It's our morph command. I couldn't find out the zombie walk animation for players. So I didn't bother changing it.
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    If you ask me it look's like a Delta. I thought it looked good until I seen that 4 people out of 1433 were at a Halloween' event. Then I looked at the videos and seen the custom items basically almost made me exit my screen.
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    Quote Originally Posted by Ho H0 Ho View Post
    If you ask me it look's like a Delta. I thought it looked good until I seen that 4 people out of 1433 were at a Halloween' event. Then I looked at the videos and seen the custom items basically almost made me exit my screen.
    Are you messed up in the head?

    That pic was taken after the event when we had random drop of white masks for all players, wow..
    "Know thy self, know thy enemy. A thousand battles, a thousand victories." - Sun Tzu
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    Quote Originally Posted by NrZeroeh View Post
    Code:
    	public int getPlayerCount() {
    		 return playerNameMap.size();
    	}
    In all honesty, I've heard that before and this server has been known for faking player counts (pretty badly too). I believe it was * 3 + x at one point. I would believe less than 1000, but any more and I would have to say you're bullshitting.

    Edit: Have you taken 3 minutes to fix delayed actions yet?
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  11. #30  
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    Quote Originally Posted by Sanity View Post
    In all honesty, I've heard that before and this server has been known for faking player counts (pretty badly too). I believe it was * 3 + x at one point. I would believe less than 1000, but any more and I would have to say you're bullshitting.

    Edit: Have you taken 3 minutes to fix delayed actions yet?
    * 3 lol? At worst it was * 1 1/2. That was the start of v9 due to chachi left and gave us the server when it was a total mess. GWD not complete, pking completely broken and massive amounts of other problems. We fixed it up and released v9 with 1 1/2 because a lot of our players left. When our boy Shane retrieved our source code because our server due to lack of security, and released it he made a few edits to it. (In comes the playersize * 2 + 3 or what ever it was) and a few other fun things like backdoors within the source.

    As of right now, its normal count, no modifications or anything.

    The source code he leaked was horrible. Bugs, horrible programming practices and overall a piece of shit. Any programmer would have looked at it and been like are u fucking serious.

    Chachi and I have very very different styles of programming. If you look at the source code now and the old leaked source, aside from basic functions of the server and some skills, majority of it was rewritten by me to make it easier to read and to stop the long nested if statements when you can simply use a switch ( chris) and other simple but annoying problems.

    V10 was released after rewriting 60-85% of the server with the help of John / by using Grahams Hyp as a example(took a few of his ideas and incorporated it into Shard) and really reworking with the pareto principle we made the server stable. Which is allowing us to bring in new features, pking is nearly 2004-2005 perfect aside from no auto retaliate (which I will begin working on soon) and auto casting is never going to be added nor a few other features.

    @ the 3 min comment, No I have not. I've been extremely busy the past 2 weeks doing work, IEEE and ACM chapter work and paper after paper
    from other non comp science courses. I believe john should be working on fixing that some time this weekend as I did assign it to him.


    @ the 3 person halloween event, I mean you have to be slow to really believe only 3 people went to it. That is our jail. Its where staff hangs out also. The 4 people in jail are staff members... plus I think our forums also shows we had more then 4 people at a server wide event. We had two parties at the same and still people were dcing (player updating bug, need to really fix it) upon coming to the parties.


    In all honesty, feel free to criticize our server and tell me whats wrong as long as its appropriate and not like REMOVE CUSTOMS THEY AREEE GAY!!! and I will attempt to fix it the best I can.
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