Yeah, I'm doing that this year. Nobody's done it yet and that totally puzzles me.
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I have recently seen a MC server CP and it has such a simple setup for a average noob and its so easily extendable.
It seems MC servers are booming, and it may be due to the fact that its so easy to setup & add content without having to look at code.
Does anyone have any plans to add something like this to their server?
Do you think RSPS would benefit from such a system?
I briefly discussed this with Graham yesterday in the Discord because I was curious about the jruby plugin architecture in Apollo and wanted to know if there was an intention to have a central repository.
I personally think a central repository where players can easily 'add or remove' content would be fantastic. It could be very profitable for developers to sell plugins on the platform too.
There are definitely problems. Inconsistent revisions, API compatibility, different sources but I don't see why something couldn't be thought out.
It was the original plan. One idea Blake and I discussed at the time is I guess what we'd now call "RSPS-as-a-service", and that idea seems to be quite similar to the control panel in the OP.
One of the later versions of rs2hd also had plugins and actually had the capability to fetch plugins from a repository, though that didn't end up lasting for long (nobody used it).
My opinion on plugins has changed though, except perhaps for custom content (but I don't really care about that). See the giant quote block here: https://www.rune-server.ee/runescape...ml#post5705764
Revision-independent servers are also something I mostly think is a bad idea now. It only really worked in Apollo because 317 and 377 are so similar, and even then I think it was starting to cause problems with content. But trying to do 3xx and 5xx in the same server would be tricky. (I know people have done it, but I'm not convinced it is worth the trade-offs.)
I agree that combining the revisions all in one is not a good idea for a server (.e.g. allowing login to one server from a 508 client and 317 client & supporting both protocols at once), but what if the server was 1 revision and modules made up the protocol/content.
.e.g.
I could pick Apollo with 508 Login Protocol module, 508 Message Encoders & Decoders, 508 updating module, 508 fishing.
Or
I could pick Apollo with 317 Login protocol module, 317 Message Encoders & Decoders, 317 updating module, 317 fishing.
Basically allowing the user to create a server using the modules limited on what revision the user selects. I think this may be a okay way to do stuff.
This is what i plan to do on NetScape with nuget packages. Have all the modules on Nuget and make them revision specific, essentially someone could build a 317, 667, OSRS server by just installing modules.
I think this could be because people require coding knowledge to host a RSPS and extend/add content to it.
You can already do this because most modern servers are plugin based.
Only thing you have to do is make a web portal and host it.
The fact that we don't already have something like this is because of multiple reasons:
1. The developer manpower is spread over multiple revisions.
2. The community is small, the amount of developers that can actually contribute and write a server is even smaller.
3. This doesn't only happen in RSPS but people jus rather start new projects than contribute to existing ones (for whatever reason).
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