Thread: Deadman mode ideas

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  1. #1 Deadman mode ideas 
    Registered Member Smoothas's Avatar
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    hey guys,
    here are a few of my ideas. so instead of being exactly the same to dead man mode these ideas may stop people from quitting after every time they die.

    smooth as dead man mode ideas



    banks are full safe zones no risk of attack (no attack option only inside a bank)
    everywhere is level 20 wild instead of max wildy
    after dieing you only lose 1 lvl off every skill, if dieing in safe zone 5 lvls (by npc or player)
    after dieing you lose only 10 of your most valuable items and what is on you (by npc or player)
    skilling rate is higher than combat rate (supplies will be made faster)

    what do you think??
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  2. #2  
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    Mgt Madness's Avatar
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    Yeah it's fine, but i'd say 20% xp lost if skulled and 10% in safe zone
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  3. #3  
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    That's horrible ideas to be honest.
    Whats the point of losing 1 Level...
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  4. #4  
    Registered Member Smoothas's Avatar
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    Quote Originally Posted by Tyrant View Post
    That's horrible ideas to be honest.
    Whats the point of losing 1 Level...
    its just not as harsh, so people would be less inclined to quit.
    also i thought of having this world as a regular dmm and then a hard core dmm where your whole account gets reset if you die
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  5. #5  
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    Quote Originally Posted by Smoothas View Post
    its just not as harsh, so people would be less inclined to quit.
    also i thought of having this world as a regular dmm and then a hard core dmm where your whole account gets reset if you die
    Not talking about the attempt for discussion about that don't get me wrong, but the concept of deadman is suppose to be a fast game, money comes as it goes and so your experience and such.

    EDIT; Also hardcore would be really pointless, because in this game you suppose to die, and not getting locked after that plus it is already enough challenging imo.
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  6. #6  
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    Quote Originally Posted by Tyrant View Post
    Not talking about the attempt for discussion about that don't get me wrong, but the concept of deadman is suppose to be a fast game, money comes as it goes and so your experience and such.
    Exactly.
    Rsn: vEetswa
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  7. #7  
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    i reckon deadman mode would of been more successful if there was no bank raid
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  9. #8  
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    Quote Originally Posted by VincentValtine View Post
    i reckon deadman mode would of been more successful if there was no bank raid
    What is the point in deadman mode then :O
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  10. #9  
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    Quote Originally Posted by Lurk View Post
    What is the point in deadman mode then :O
    open world pvp risk at all time outside of safezone
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  11. #10  
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    players being able to pick pocket other players but must have the same combat level as them
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