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Well just completely fixed the forcemovement mask on the runesource base I started with..
Earlier it glitched the positions and didnt work for other players, but its fixed now.
So just wondering has this been fixed on most of the server bases out there nowadays, as mine is already several years old?
Cool man, wildercress and Avarrocka had this for a few months now on a Runesource derived server (Asteria 3.0). I dont see what's so hard, just check your client on what values it's sending for the mask rather then following rswiki and blindly decoding some values which you think may be right.
Nonetheless goodjob.
the issue isn't the update block itself lol it's the fact that blakeman8192 wrote player updating incorrectly on Runesource. when fixed, it fixes this issue as well as the issue of the construct map region packet not working
EDIT: also, the data for the force movement mask is sent by the server not the client. so it would be encoding, not decoding
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