Thread: rsps improvements

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  1. #21  
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    Quote Originally Posted by Mister Maggot View Post
    Umm... Using a massive xml file to hold all the coords is stupid.. Just load em from the cache.
    Never said that I'm loading the worldmap data from those large xml file/s.
    Takes the server 10 seconds to load it all...

    And I'm also quite sure that there's somewhere a packed binary of all the worldmap data.
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  2. #22  
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    Quote Originally Posted by katastrophic View Post
    Yeah if you're immature.
    playing rsps has NOTHING to do with immaturity
    [Only registered and activated users can see links. ]
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    Dude, learn yourself, it took me 17 months of continuous research to learn how to import a project.
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    When? And Idiot, I'm using a oldschool, it's not easy to get the command for an oldschool, retard c u.
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    I sayin u dont contribute never aall u do is finna tryin attack ppl and always finna start fights .......
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    You must be one of those slower breeds.
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    Just piss off ploter hacker fella dumb fuck. Your a donor to a rsps community, I'm a Mainowner to a Private Server thats 7+ Years old. Lmfao kid, get a life. Don't let my name come out of your mouth again. Or it wont end nicely for you. Understand me big boy?
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    What do you know about Public Void and int without this [] is only 1 integer, why?
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  3. #23  
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    Quote Originally Posted by super_ View Post
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    follow it and at every step see if its valid to traverse, if not then you can't range
    Its what I used for my server, works very well
    Clipping was biggest problem for rsps because no one could get the actual clipping data. Combat and skilling will obviously never be the exact same as in old rs, unless jagex releases the formula's, so those will always remain on a guess-and-check situation.
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  4. #24  
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    Quote Originally Posted by thomy-13 View Post
    Never said that I'm loading the worldmap data from those large xml file/s.
    Takes the server 10 seconds to load it all...

    And I'm also quite sure that there's somewhere a packed binary of all the worldmap data.
    Ok you don't use it but you know how long it takes to load. Gotcha.
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  6. #25  
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    Emps-scape has all skills working expect from farming.
    Good combat etc.
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    Quote Originally Posted by Mister Maggot View Post
    Ok you don't use it but you know how long it takes to load. Gotcha.
    We've packed a custom file for clipping data, doors and stairs. That one takes 10 secs to load.


    Quote Originally Posted by ImpSkills View Post
    Emps-scape has all skills working expect from farming.
    Good combat etc.
    Thanks, but really hasn't got anything to do with the topic...
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  8. #27  
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    Quote Originally Posted by thomy-13 View Post
    We've packed a custom file for clipping data, doors and stairs. That one takes 10 secs to load.
    Can still be done by reading the cache.
    ~iKilem
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  10. #28  
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    Quote Originally Posted by iKilem View Post
    Can still be done by reading the cache.
    Of course it can be, but I found it simpler to only dump the data that's needed.
    Furthermore the cache is compressed... so this way is also a bit faster.
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  11. #29  
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    Quote Originally Posted by Scu11 View Post
    not on many servers
    RuneScape has it.
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  12. #30  
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    I'm wondering how this cache reading works, anyone up to teaching me something new?
    Al


    There is no RL, just AFK
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