this sounds good at first but then there are people that become way overpowered and make pking boring, you should eaven it out
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Prk system for PvP. Obtainable from combat skills. Adds on a little extra bonus, a good idea?
Example:
Fatass Perk
Unlockable at: Eat a total of 5000 HP of food
Effects: Eats a bit faster.
or...
Painkillers
Unlock at: 100 combat.
Effect: While at zero HP, player has 5 more seconds to only attack (not heal, move, or teleport) before death.
and...
Ninja
Unlock at: Equiping less than 0 weight.
Effect: Changed running emotes. Harder to click. Useful in a chase.
Do not say I copy COD.
this sounds good at first but then there are people that become way overpowered and make pking boring, you should eaven it out


This is kinda similar to when people try and apply WoW type things to there server, they don't work. I admire your imagination but it won't work imo, it would either make PKing extremely boring, or make players extremely overpowered.




it would not make pk boring.
Make it like if you ate 5k hp, reset the count to zero, and make it like you can eat faster 50 times or something.
Last stand thing: 1 special attack as mentioned
And the ninja thing is funny lmao, but also make an agility requirement like you need agility over 105, which is only possible with a potion, so the person has 1 less food in inventory per potion he takes. That also doesn'T make it be overpowered as they're a bit faster down in combat.
And to answer the question: It is a good idea as it makes pking harder and funnier.
Interesting concept. I've never really experienced anything like that on a private server, so I'm not gonna judge about the idea.
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