Thread: Yup I fixed Noclipping...

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  1. #1 Yup I fixed Noclipping... 
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    Why does everyone say they have fixed noclipping, yet i have never seen proof of it ACTUALLY working. Not following the other players walking path.

    Like Zee Best talks about it everytime someone mentions Noclip.


    And no i have not fixed it, i just want to know who has actually done it.

    Why hasn't anyone shown it?
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  2. #2  
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    I've shown it.

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  3. #3  
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    Quote Originally Posted by Primadude View Post
    I've shown it.

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    all your doing is making it follow the steps of the one being followed.
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  4. #4  
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    Quote Originally Posted by bando View Post
    all your doing is making it follow the steps of the one being followed.
    It doesn't follow the exact steps, it may look like it, but if you look closely it doesn't. I just haven't made it so you can get stuck behind objects yet.
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  5. #5  
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    Quote Originally Posted by Primadude View Post
    It doesn't follow the exact steps, it may look like it, but if you look closely it doesn't. I just haven't made it so you can get stuck behind objects yet.
    You did a client sided follow. Not the same thing as he is talking about.
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  6. #6  
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    Because we don't have to prove anything to you. Anyone who played my 523 knows that I had clipped following because my player following worked perfect and so did my NPC walking/following.
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  8. #7  
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    pali, care to make npc clip fix for shard i cant find the followplayer method for it
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  9. #8  
    brb ridin da storm

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    exactly what pali said
    we don't have to prove anything to you
    rest in peace Qemist, Izzy, TeChNo PuNk, Impulser, & bootnecklad
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  10. #9  
    Fuckin PRO

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    I'd like to see where you see everyone says "i have fixed noclipping"
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    Emps-Scape has everything clipped. Following + you can't shoot projectiles through walls.
    If you wana take a look, the advertise thread link is in my signature.
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