Thread: Saradomin Sword With Special Attack (diff to others)

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  1. #1 Saradomin Sword With Special Attack (diff to others) 
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    Tutorial: Adding A saradomin sword, and special attack.
    Difficulty: 3 / 10
    Files Edited:Client: Class 23, Class 8
    Credits: 100% me (1% me, 99% jagex)
    How i did it: I found the Models using RSMV, put them into my models folder in my client, used gzip on them, changed the number on them, added the codes below, which i got myself, used add model ####, then edited my source to suit how i wanted my saradomin sword to be.

    Procedure
    Step one
    First we need to Download the models
    The models can be found [Only registered and activated users can see links. ]


    RSMV id's
    Saradomin Sword Spec (spirl): 28176
    Saradomin Sword Floor: 28136
    Saradomin Sword Worn: 28078

    Step Two
    Right, so now we have the models, we will need to add them. log onto your server using the client which you've downloaded the models to.
    Type add model (model id)
    Example: add model 28176
    Once you have done that, you can close client for now.

    Let's start with the Saradomin sword itself.
    Open class 8 in your client folder, and add this:
    Code:
            if(i == 6609)
            {
    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Wield";
    class8.anInt174 = 32;//28167
    class8.anInt181 = 2151;
    class8.anInt190 = 636;
    class8.anInt198 = 1521;
    class8.anInt204 = 144;
    class8.anInt169 = 3;
    class8.anInt194 = 3;
    class8.anInt165 = 8032;//27724
    class8.anInt200 = 8032;//27724
    class8.anInt188 = -1;
    class8.anInt164 = -1;
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    	    class8.aBoolean176 = false;//Stackable
                class8.aString170 = "Saradomin Sword";
                class8.aByteArray178 = "The incredible blade of an Icyene.".getBytes();
            }
    If you are still stuck on the add model bit, just type these ingame:
    Code:
    Add model 8032
    Add model 32
    You can change the ITEM id of the saradomin sword, but if you keep it the same, it will replace the white 2h sword.


    Now for the special attack.
    Open up class 23, and add this:
    Code:
    case 656: //GFX ID - Saradomin Spec by Ultama
    originalDataID = 282; //ORIGINAL ID - Saradomin Spec by Ultama
    gfx.anInt405 = 10500; //NEW ID - Saradomin Spec by Ultama
    break;
    and if your stuck on adding the models, ingame type:
    Add model 10500
    Heres a few pictures


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  2. #2  
    Registered Member Snoe's Avatar
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    Very nice, added.
    Over a decade on this noob site
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  3. #3  
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    Vice's Avatar
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    Hey, pretty nice work looks awsome
    Jack
    Scotland
    Undergraduate - BSc Computing Science
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  4. #4  
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    Thanks for the comments . i felt like adding a different spec, since the original sara spec people have doesnt look interesting =p
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  5. #5  
    Registered Member agent str's Avatar
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    I don't like the swirl part.. and i wanna know how u got it too look like that when u hold ur ss.. rep++ for the tut
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  6. #6  
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    ViperSniper's Avatar
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    Quote Originally Posted by agent str View Post
    I don't like the swirl part.. and i wanna know how u got it too look like that when u hold ur ss.. rep++ for the tut
    2993, its ****.
    It looks ok from the side, but its for Holding a Rock..(c)

    if(i == 3080) {//Npc ID
    Class5.aString65 = "Monk";//Npc Name
    Class5.anInt61 = 0;//Npc Combat
    class5.anInt77 = 2993;//Stand Animation (Default = 808)
    class5.anInt67 = 2994;//Walk Forward Animation (Default = 819
    class5.anInt58 = -1;//Walk Backwards Animation (Retreat) (Default = 820)
    class5.anInt55 = -1;//Walk Right (Default = 822)
    class5.anInt83 = -1;//Walk Left (Default = 821)
    Class5.anIntArray94[0] = 230; 246; 292; 9607; 170; 10218; 260; 8919; 326; 10380;//Npc Model/Models.
    Class5.anIntArray76[0] = 25238; 8741; 906;//Old Colours
    Class5.anIntArray70[0] = 4769; 4769; 4888;//New Colours
    }
    :indeed:
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  7. #7  
    RawenX
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    I want to add this, but I don't have a own client, dus anyone know a good client, that shows almost all the items???
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  8. #8  
    i am a fatty a ma i
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    omg tyvm rep++
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  9. #9  
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    thanks for the replys again =p rawen, i suggest starting a new source, scrap project-fuckingczar (if your using, or highscape, or any other crap which uses silabs)
    im using ZDR atm...
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  10. #10  
    Registered Member agent str's Avatar
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    Ya I use a zdr base.. it's very simple to code it im already adding my skillcape and hood exchange and thanks to bubly its possible for the skill masters
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