Thread: Get any 3D model EASY for your server!!!!!111

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  1. #1 Get any 3D model EASY for your server!!!!!111 
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    rebecca's Avatar
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    Hey!
    It's been a while since I've sold models, a few years ago Omar and I were thinking of ways to do what other people were doing but easier and even better, we've both used the steam workshop extensively before, and if you have too then you know how many 3D models there are available for source engine games such as Garry's Mod, L4D, Counter-strike, etc..
    This is an incredibly easy way to find models, that's also INCREDIBLY easy to import to your server, granted you will have to animate it.

    This is what we're gonna do:

    Spoiler for Step 1:

    Navigate to Steam Community :: Steam Workshop and find a source engine game that's heavily modded, such as Garry's Mod

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    Spoiler for Step 2:

    Now we'll look for the model itself, start by opening the model category here:

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    This will have almost every model you could possibly want, so let's find one, i'm gonna choose the doge

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    Spoiler for Step 3:

    Now download crowbar, you can download it on github via GitHub - ZeqMacaw/Crowbar: Crowbar - GoldSource and Source Engine Modding Tool, this tool is a source engine modding tool that will allow us to extract the contents from the steam workshop.
    Save it somewhere then run it and you'll see this screen.

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    Spoiler for Step 4:

    Let's make a folder in our Documents called Models or something, then open the second tab in crowbar.
    Here you can see I've pasted the steam website link for the model into the "Item ID or Link" box, then set it to output in the model folder I made.
    Click download when you're ready.

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    Spoiler for Step 5:

    When it's complete like the image shows, click "Use in Unpack" in the bottom right corner.

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    This will open this screen, click the green refresh icon if there are no folders and it'll reload the asset, click unpack when your screen is looking similar.

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    Spoiler for Step 6:

    Now if we navigate to the folder we extracted it to, you'll see a bunch of files in there, we're only interested in "models"

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    Go in there and search for the "mdl" extension files that we have generated, keep that in mind, for reference, mine is doge_player.mdl

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    Spoiler for Step 7:

    Next, open the decompile tab and import your model you had just created, we'll also set the output folder to be a sub-directory to keep it simple, then click decompile when we're ready!

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    Spoiler for Step 8:


    Spoiler for Step 9:

    Navigate to this page and download Blender Source Tools, follow the instructions provided on the site Blender Source Tools

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    Spoiler for Step 10:

    Next, we're going to import the .smd file we generated from the .mdl file in step 7, this should be where the .mdl file was but inside a sub-folder.

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    Spoiler for Step 11:

    Now we have our beautiful model we stole from the workshop! Decimate it to reduce the poly-count or whatever, then export it to .obj to import into metaseq, congrats on the new model!!!!

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  3. #2  
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    Wow, just wow.
    Thanks a lot for this, I was looking for some information about it yesterday and conveniently you make a post about it today

    Thanks for sharing!!

    Hijacking this thread in case you wanted to find out how to make high poly into low poly.

    Spoiler for https://www.youtube.com/watch?v=xGXHSl7rrO4:
    How to convert any object into a low poly on Unity - YouTube
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  4. #3  
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    u got any showcase from ingame? would love to see how it looks when added on server
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  5. #4  
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    Good work putting together this tutorial =].

    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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  6. #5  
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    Nice I didn't even know this was a thing
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