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quick question... how would u make it so texture 51 loads the sprite C:/WINDOWS/.DMS_file_store_32/Sprites/Textures/texture 51.png
??
i don't understand. I'm using refactored(i refactored your Class30_sub2_sub1_sub2) and in method371 i added
but it doesn't load the image?Code:if(i == 1) { new Sprite255("C:/WINDOWS/.DMS_file_store_32/Sprites/Textures/texture", 0, client.component); }
This is fail compared to clienthax and Rob's work.
~Z
So i just save it like texture 51.png ? And it will take Texture 51?
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