So I've been playing around with updating certain regions to higher revision maps. One thing I haven't been able to figure out is clipping / path finding. That may not be the right term but I will describe the issue I'm having.
Basically I load a 634 map region where a 317 used to be. The issue is that when I walk places, it still acts as if I am on the 317 maps. For example, in Edgeville I believe the well is in a slightly different place. I can't walk where the well was in the 317 maps even though it is several tiles over on the 634 maps. What changes should I make?
Last edited by Charlie; 02-02-2018 at 07:56 AM.
Also, I may have been wrong about it thinking the objects are there from the previous maps. It seems like the pathfinding is just acting strange in general in the areas I've updated such as edge & varrock.
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