Thread: Map Files

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  1. #31  
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    Quote Originally Posted by trees View Post
    If you want me discuss something in specific that i didn't already just post and ask, tired of private message questions. lol

    Hey trees,

    So I've been playing around with updating certain regions to higher revision maps. One thing I haven't been able to figure out is clipping / path finding. That may not be the right term but I will describe the issue I'm having.

    Basically I load a 634 map region where a 317 used to be. The issue is that when I walk places, it still acts as if I am on the 317 maps. For example, in Edgeville I believe the well is in a slightly different place. I can't walk where the well was in the 317 maps even though it is several tiles over on the 634 maps. What changes should I make?
    Last edited by Charlie; 02-02-2018 at 07:56 AM.


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  2. #32  
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    Quote Originally Posted by Charlie View Post
    Hey trees,

    So I've been playing around with updating certain regions to higher revision maps. One thing I haven't been able to figure out is clipping / path finding. That may not be the right term but I will describe the issue I'm having.

    Basically I load a 634 map region where a 317 used to be. The issue is that when I walk places, it still acts as if I am on the 317 maps. For example, in Edgeville I believe the well is in a slightly different place. I can't walk where the well was in the 317 maps even though it is several tiles over on the 634 maps. What changes should I make?
    Find out where your clipping data is being loaded from and update the given file/indice in cache with the new data. It's probably separated to different files because fuck logic and 317s.
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  3. #33  
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    Quote Originally Posted by Kris View Post
    Find out where your clipping data is being loaded from and update the given file/indice in cache with the new data. It's probably separated to different files because fuck logic and 317s.
    I found a server sided clipping folder which looks like it contains all the mapdata. I replaced the mapdata files that I updated and nothing has changed :/


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  4. #34  
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    Quote Originally Posted by Charlie View Post
    I found a server sided clipping folder which looks like it contains all the mapdata. I replaced the mapdata files that I updated and nothing has changed :/
    Don't just browse the folder, look into the files. Find the respective code that loads the actual data and trace that to the file where its being loaded from.
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  5. #35  
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    Quote Originally Posted by Kris View Post
    Don't just browse the folder, look into the files. Find the respective code that loads the actual data and trace that to the file where its being loaded from.
    Of course. That is exactly what I did to find this folder. It references this mapdata folder as well as a map_index file which has a different extension than the actual .dat one that is in the cache.

    Also, I may have been wrong about it thinking the objects are there from the previous maps. It seems like the pathfinding is just acting strange in general in the areas I've updated such as edge & varrock.


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  6. #36  
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    Quote Originally Posted by Charlie View Post
    Of course. That is exactly what I did to find this folder. It references this mapdata folder as well as a map_index file which has a different extension than the actual .dat one that is in the cache.

    Also, I may have been wrong about it thinking the objects are there from the previous maps. It seems like the pathfinding is just acting strange in general in the areas I've updated such as edge & varrock.
    I highly doubt this is the case but maybe some of the clipping masks have changed or are different on your 317? It it does load even just a slight bit then no, your problem isn't updating the file - its the pathfinding itself.
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  7. #37  
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    Quote Originally Posted by Kris View Post
    I highly doubt this is the case but maybe some of the clipping masks have changed or are different on your 317? It it does load even just a slight bit then no, your problem isn't updating the file - its the pathfinding itself.
    I don't think I would be able to determine that personally. I don't have much experience with this sort of thing and am currently trying to learn. I've done a bit of browsing through some of the files that I think are relevant, but haven't determined what the issue could be.

    Here is a gif to better describe the issue I'm having: [Only registered and activated users can see links. ]


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  8. #38  
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    i add the regions into what file inside the client, sorry never really worked with clients
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  9. #39  
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    Quote Originally Posted by Mikey22 View Post
    i add the regions into what file inside the client, sorry never really worked with clients
    Pack them in your cache either via Tom's Cache Suite or some form of [Only registered and activated users can see links. ].


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    Vouch for 'Charlie. Added a tut to my server I couldn't add and payed him after =]
    Quote Originally Posted by mongolias
    Vouch for 'Charlie. Sold me a banner, the trade went quick and efficiently.
    Quote Originally Posted by Lane
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    Vouch for Charlie.
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  10. #40  
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    Quote Originally Posted by Charlie View Post
    Pack them in your cache either via Tom's Cache Suite or some form of [Only registered and activated users can see links. ].
    i did that, but some places were the area was repacked, u cannot walk. like some tiles and shit
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