Well I figures you guys might like the summoning emote, since I have it some of you may have seen it in my V2.5 client on my forums, well here it is.
Difficulty: 1/10, if that Purpose: To add the summoning skillcape emote graphics. Classes Modified: class23.java, new model to the model folder Requirements: Make sure you've done Yarnova's model adding tutorial click [Only registered and activated users can see links. ] if you haven't.
Video is at bottom.
Open up class23.java and add this:
Code:
case ###: //stillgfx number
originalDataID = 60; //graphics affects
gfx.anInt405 = 10495; //model id
break;
Make ### whatever number you want. You can also change 60 to whatever you want, it changes what it does. 60 collapses it. Don't forget to increase this:
Code:
int NewSpotAnimCount = #;
By one.
Now download this model and add it to your models folder:
[Only registered and activated users can see links. ]
Now compile your client and log on and type your add model method, mine is:
add model 10495
Then close and compile and restart your client.
NOTE: If you want the server sided information continue reading.
If you want to make the emote, use this stuff. I don't know what your skillcape emote method is, so use this information.
Code:
startAnimation(1979);
stillgfx(###, absY, absX);
Animation 1979 is the ice barrage casting animation, the stillgfx can be changed to your method, and the ### is the graphics ID in your class23.java.
Video: [Only registered and activated users can see links. ]
Credits: 100% me
Enjoy
[Only registered and activated users can see links. ]