Oo rep for you.
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Ok add these ints into your class8.java: (oh and btw the examine info you may want to change i just typed random stuff in there lol.)
Here is the DL link for the models:Code:if(i == 13591){ class8.aStringArray189 = new String[5]; class8.aStringArray189[1] = "Wear"; class8.anIntArray156 = new int[1]; class8.anIntArray160 = new int[1]; class8.anIntArray156[0] = -22464; class8.anIntArray160[0] = 4550; class8.anInt174 = 7215; class8.anInt181 = 919; class8.anInt190 = 459; class8.anInt204 = 138; class8.anInt169 = 1; class8.anInt194 = 3; class8.anInt165 = 7218; class8.anInt188 = 7217; class8.anInt200 = 7219; class8.anInt164 = 7220; class8.anInt166 = 63; class8.anInt173 = 120; class8.aString170 = "Void Knight Top"; class8.aByteArray178 = "It's a Void Knight Top".getBytes(); } if(i == 15309){ class8.aStringArray189 = new String[5]; class8.aStringArray189[1] = "Wear"; class8.anIntArray156 = new int[1]; class8.anIntArray160 = new int[1]; class8.anIntArray156[0] = 0; class8.anIntArray160[0] = 0; class8.anInt174 = 7227; class8.anInt181 = 919; class8.anInt190 = 429; class8.anInt204 = 318; class8.anInt169 = 1; class8.anInt194 = 5; class8.anInt165 = 230; class8.anInt188 = 7242; class8.anInt200 = 403; class8.anInt164 = 7241; class8.anInt175 = 63; class8.anInt166 = 7243; class8.anInt197 = 120; class8.anInt173 = 7243; class8.aString170 = "Void Mage Helm"; class8.aByteArray178 = "A void knight magic helmet.".getBytes(); } if(i == 15310){ class8.aStringArray189 = new String[5]; class8.aStringArray189[1] = "Wear"; class8.anIntArray156 = new int[1]; class8.anIntArray160 = new int[1]; class8.anIntArray156[0] = 0; class8.anIntArray160[0] = 0; class8.anInt174 = 7228; class8.anInt181 = 620; class8.anInt190 = 88; class8.anInt204 = 318; class8.anInt169 = 1; class8.anInt194 = -1; class8.anInt165 = 230; class8.anInt188 = 7229; class8.anInt200 = 403; class8.anInt164 = 7230; class8.anInt175 = 63; class8.anInt166 = 3624; class8.anInt197 = 120; class8.anInt173 = 3624; class8.aString170 = "Void Ranger Helm"; class8.aByteArray178 = "A void knight ranger helmet".getBytes(); } if(i == 15311){ class8.aStringArray189 = new String[5]; class8.aStringArray189[1] = "Wear"; class8.anIntArray156 = new int[1]; class8.anIntArray160 = new int[1]; class8.anIntArray156[0] = 0; class8.anIntArray160[0] = 0; class8.anInt174 = 7231; class8.anInt181 = 620; class8.anInt190 = 88; class8.anInt204 = 318; class8.anInt169 = 3; class8.anInt194 = -1; class8.anInt165 = 230; class8.anInt188 = 7232; class8.anInt200 = 403; class8.anInt164 = 7233; class8.anInt175 = 63; class8.anInt166 = 7234; class8.anInt197 = 120; class8.anInt173 = 7234; class8.aString170 = "Void Melee Helm"; class8.aByteArray178 = "A Void knight melee helmet.".getBytes(); } if(i == 13592){ class8.aStringArray189 = new String[5]; class8.aStringArray189[1] = "Wear"; class8.anIntArray156 = new int[1]; class8.anIntArray160 = new int[1]; class8.anIntArray156[0] = -22464; class8.anIntArray160[0] = 4550; class8.anInt174 = 7214; class8.anInt181 = 2022; class8.anInt190 = 408; class8.anInt204 = 1979; class8.anInt169 = 1; class8.anInt194 = 3; class8.anInt165 = 7221; class8.anInt200 = 7223; class8.anInt166 = 63; class8.anInt173 = 120; class8.aString170 = "Void Knight Bottom"; class8.aByteArray178 = "It's a Void Knight Bottom".getBytes(); } if(i == 13593){ class8.aStringArray189 = new String[5]; class8.aStringArray189[1] = "Wear"; class8.anIntArray156 = new int[1]; class8.anIntArray160 = new int[1]; class8.anIntArray156[0] = -22464; class8.anIntArray160[0] = 4550; class8.anInt174 = 7216; class8.anInt181 = 1308; class8.anInt190 = 402; class8.anInt204 = 138; class8.anInt169 = -3; class8.anInt194 = -10; class8.anInt165 = 7247; class8.anInt200 = 7249; class8.anInt166 = 63; class8.anInt173 = 120; class8.aString170 = "Void Knight Mace"; class8.aByteArray178 = "It's a Void Knight Mace".getBytes(); }
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P.S. I know the models for bottoms and top is kinda weird and these are all untested.
[EDIT] I tested them the body is still a little messed up but heres a picture:
![]()

Oo rep for you.


Why post because there is another one in same page![]()



Thanks! Old threads model link was broken
i thought i fixed the green thing in the middle of them all i will edit the code it wont effect any models.
[EDIT]: I fixed the ints for those of you that already added it just search in class8.java for 3380 and delete the whole line.
When you search for 3380 it should look like something like this:
just delete the:Code:class8.anInt164 = 27759; class8.anInt185 = 3380; class8.anInt162 = 3380; class8.anInt175 = 28259;
Code:class8.anInt185 = 3380; class8.anInt162 = 3380;

tyvm man u own![]()

dont work for me, wen i spawn em my client crashes
YAY! WORKED! Except void range helm is a pot lol![]()
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