Yeeeee

Code:
if(i == 6000) //WH1P!!!!
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear"; //this is the new option to equipt, can change to w/e u want
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 528; //original color
class8.anIntArray160[0] = 926; //changed color
class8.anInt174 = 5412;
class8.anInt181 = 840;
class8.anInt190 = 280;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = -2;
class8.anInt194 = 56;
class8.anInt165 = 5409;
class8.anInt200 = 5409;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Dragon Whip";
class8.aByteArray178 = "A whip covered in Dragon".getBytes();
}
if(i == 6002) //WH1P!!!!
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear"; //this is the new option to equipt, can change to w/e u want
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 528; //original color
class8.anIntArray160[0] = 36133; //changed color
class8.anInt174 = 5412;
class8.anInt181 = 840;
class8.anInt190 = 280;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = -2;
class8.anInt194 = 56;
class8.anInt165 = 5409;
class8.anInt200 = 5409;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Rune Whip";
class8.aByteArray178 = "A whip covered in Rune".getBytes();
}
if(i == 6004) //WH1P!!!!
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear"; //this is the new option to equipt, can change to w/e u want
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 528; //original color
class8.anIntArray160[0] = 21662; //changed color
class8.anInt174 = 5412;
class8.anInt181 = 840;
class8.anInt190 = 280;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = -2;
class8.anInt194 = 56;
class8.anInt165 = 5409;
class8.anInt200 = 5409;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Adamant Whip";
class8.aByteArray178 = "A whip covered in Adamant".getBytes();
}
if(i == 6006) //WH1P!!!!
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear"; //this is the new option to equipt, can change to w/e u want
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 528; //original color
class8.anIntArray160[0] = 43297; //changed color
class8.anInt174 = 5412;
class8.anInt181 = 840;
class8.anInt190 = 280;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = -2;
class8.anInt194 = 56;
class8.anInt165 = 5409;
class8.anInt200 = 5409;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Mithril Whip";
class8.aByteArray178 = "A whip covered in Mithril".getBytes();
}
if(i == 6008) //WH1P!!!!
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear"; //this is the new option to equipt, can change to w/e u want
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 528; //original color
class8.anIntArray160[0] = 0; //changed color
class8.anInt174 = 5412;
class8.anInt181 = 840;
class8.anInt190 = 280;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = -2;
class8.anInt194 = 56;
class8.anInt165 = 5409;
class8.anInt200 = 5409;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Black Whip";
class8.aByteArray178 = "A whip covered in black".getBytes();
}
if(i == 6010) //WH1P!!!!
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear"; //this is the new option to equipt, can change to w/e u want
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 528; //original color
class8.anIntArray160[0] = 43072; //changed color
class8.anInt174 = 5412;
class8.anInt181 = 840;
class8.anInt190 = 280;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = -2;
class8.anInt194 = 56;
class8.anInt165 = 5409;
class8.anInt200 = 5409;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Steel Whip";
class8.aByteArray178 = "A whip covered in steel".getBytes();
}
if(i == 6012) //WH1P!!!!
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear"; //this is the new option to equipt, can change to w/e u want
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 528; //original color
class8.anIntArray160[0] = 33; //changed color
class8.anInt174 = 5412;
class8.anInt181 = 840;
class8.anInt190 = 280;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = -2;
class8.anInt194 = 56;
class8.anInt165 = 5409;
class8.anInt200 = 5409;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Iron Whip";
class8.aByteArray178 = "A whip covered in iron".getBytes();
}
if(i == 6014) //WH1P!!!!
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear"; //this is the new option to equipt, can change to w/e u want
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 528; //original color
class8.anIntArray160[0] = 5652; //changed color
class8.anInt174 = 5412;
class8.anInt181 = 840;
class8.anInt190 = 280;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = -2;
class8.anInt194 = 56;
class8.anInt165 = 5409;
class8.anInt200 = 5409;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Bronze Whip";
class8.aByteArray178 = "A whip covered in bronze".getBytes();
}