Thread: My Completionist Cape Feature Interface!

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  1. #1 My Completionist Cape Feature Interface! 
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    ok so I'm only going to release the client part to this hopefully you could figure out how to do server part but due to a request to release this I am.

    What your adding: [Only registered and activated users can see links. ]

    So open RSInterface.java

    and add this:
    Code:
    public static void CompletionistCape(TextDrawingArea[] TDA){
    	RSInterface Interface = addInterface(2070); 
    	setChildren(16, Interface);
    	addSprite(2071, 1, "Interfaces/CompletionistCape/BACKGROUND");
    	addHover(2072, 3, 0, 2073, 1, "Interfaces/CompletionistCape/CLOSE", 17, 17, "Exit");
    	addHovered(2073, 2, "Interfaces/CompletionistCape/CLOSE", 17, 17, 4504);
    	addButton(2074, 1, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Overload!", 1);
    	addButton(2075, 2, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Home Teleport!", 1);
    	addButton(2076, 3, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Restore Run!", 1);
    	addButton(2077, 4, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Restore Stats!", 1);
    	addButton(2078, 5, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Anghellic Teleport!", 1);
    	addButton(2079, 6, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Change Prayers!", 1);
    	addButton(2080, 7, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Change Spellbook!", 1);
    	addText(2081, "Built-In Features:", 0xFFFFFF, false, true, 52,TDA, 1);
    	addText(2082, "Retrieve arrows", 0xFFFFFF, false, true, 52,TDA, 1);
    	addText(2083, "Extra Damage On Slayer Monsters", 0xFFFFFF, false, true, 52,TDA, 1);
    	addText(2084, "Restores Prayer When Operated", 0xFFFFFF, false, true, 52,TDA, 1);
    	addText(2085, "Gives a 10% Hit Boost On Anghellic", 0xFFFFFF, false, true, 52,TDA, 1);
    	addSprite(2086, 1, "Interfaces/CompletionistCape/IMAGE");
    	setBounds(2071, 15, 5, 0, Interface);
    	setBounds(2072, 476, 8, 1, Interface);
    	setBounds(2073, 476, 8, 2, Interface);
    	setBounds(2074, 34, 44, 3, Interface);
    	setBounds(2075, 100, 44, 4, Interface);
    	setBounds(2076, 166, 44, 5, Interface);
    	setBounds(2077, 232, 44, 6, Interface);
    	setBounds(2078, 298, 44, 7, Interface);
    	setBounds(2079, 364, 44, 8, Interface);
    	setBounds(2080, 430, 44, 9, Interface);
    	setBounds(2081, 40, 100, 10, Interface);
    	setBounds(2082, 40, 120, 11, Interface);
    	setBounds(2083, 40, 140, 12, Interface);
    	setBounds(2084, 40, 160, 13, Interface);
    	setBounds(2085, 40, 180, 14, Interface);
    	setBounds(2086, 300, 100, 15, Interface);
    	}
    then search for:
    Code:
     aClass44 = streamloader;
    then add:
    Code:
    CompletionistCape(atextdrawingarea);
    save compile and your done with your client.

    Goto your cache -> sprites -> interfaces. Then make put these sprites in there.

    Download these sprites: [Only registered and activated users can see links. ]
    Quote Originally Posted by Jack Daniels View Post
    Why wouldn't it work for PI? Do PI programmers use a different kind of Java or something?
    Genius! ^
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  3. #2  
    The One And Only

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    its nice i guess wont use tho
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  4. #3  
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    Quote Originally Posted by Zelda View Post
    its nice i guess wont use tho
    Thanks, Just released cause I got a few PM's about it so here it is
    Quote Originally Posted by Jack Daniels View Post
    Why wouldn't it work for PI? Do PI programmers use a different kind of Java or something?
    Genius! ^
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  5. #4  
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    Good job
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  6. #5  
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    Not bad, unique, wont be using but it's nice. :L
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  7. #6  
    CorruptionPVP CODER
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    yo i dont got streamloader i got archive

    nvm got it right but now i cant click it can u help me with everything? like add the whole tut on how to work it? no just interface can u tell me how to click them thankz?

    EDIT : Yo i got error

    Code:
    RSInterface.java:1480: cannot find symbol
    symbol  : method addButton(int,int,java.lang.String,int,int,java.lang.String,int)
    location: class RSInterface
            addButton(2074, 1, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Overload!", 1);
            ^
    RSInterface.java:1481: cannot find symbol
    symbol  : method addButton(int,int,java.lang.String,int,int,java.lang.String,int)
    location: class RSInterface
            addButton(2075, 2, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Home Teleport!", 1);
            ^
    RSInterface.java:1482: cannot find symbol
    symbol  : method addButton(int,int,java.lang.String,int,int,java.lang.String,int)
    location: class RSInterface
            addButton(2076, 3, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Restore Run!", 1);
            ^
    RSInterface.java:1483: cannot find symbol
    symbol  : method addButton(int,int,java.lang.String,int,int,java.lang.String,int)
    location: class RSInterface
            addButton(2077, 4, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Restore Stats!", 1);
            ^
    RSInterface.java:1484: cannot find symbol
    symbol  : method addButton(int,int,java.lang.String,int,int,java.lang.String,int)
    location: class RSInterface
            addButton(2078, 5, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Anghellic Teleport!", 1);
    
            ^
    RSInterface.java:1485: cannot find symbol
    symbol  : method addButton(int,int,java.lang.String,int,int,java.lang.String,int)
    location: class RSInterface
            addButton(2079, 6, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Change Prayers!", 1);
            ^
    RSInterface.java:1486: cannot find symbol
    symbol  : method addButton(int,int,java.lang.String,int,int,java.lang.String,int)
    location: class RSInterface
            addButton(2080, 7, "Interfaces/CompletionistCape/BUTTON", 64, 64, "Change Spellbook!", 1);
            ^
    RSInterface.java:1487: cannot find symbol
    symbol  : variable TDA
    location: class RSInterface
            addText(2081, "Built-In Features:", 0xFFFFFF, false, true, 52,TDA, 1);
                                                                          ^
    RSInterface.java:1488: cannot find symbol
    symbol  : variable TDA
    location: class RSInterface
            addText(2082, "Retrieve arrows", 0xFFFFFF, false, true, 52,TDA, 1);
                                                                       ^
    RSInterface.java:1489: cannot find symbol
    symbol  : variable TDA
    location: class RSInterface
            addText(2083, "Extra Damage On Slayer Monsters", 0xFFFFFF, false, true, 52,TDA, 1);
                                                                                       ^
    RSInterface.java:1490: cannot find symbol
    symbol  : variable TDA
    location: class RSInterface
            addText(2084, "Restores Prayer When Operated", 0xFFFFFF, false, true, 52,TDA, 1);
                                                                                     ^
    RSInterface.java:1491: cannot find symbol
    symbol  : variable TDA
    location: class RSInterface
            addText(2085, "Gives a 10% Hit Boost On Anghellic", 0xFFFFFF, false, true, 52,TDA, 1);
                                                                                          ^
    Note: client.java uses unchecked or unsafe operations.
    Note: Recompile with -Xlint:unchecked for details.
    12 errors
    Press any key to continue . . .
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  8. #7  
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    Quote Originally Posted by Psychedelic View Post
    Not bad, unique, wont be using but it's nice. :L
    Thank you sir
    Quote Originally Posted by Jack Daniels View Post
    Why wouldn't it work for PI? Do PI programmers use a different kind of Java or something?
    Genius! ^
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  9. #8  


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    ok so i got it to work the first time, but how can i show hte interface if i was a normal player?
    sprites look pretty good
    All the best,
    Wiki




    coming soon
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  10. #9  
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    Quote Originally Posted by xxifish i x View Post
    ok so i got it to work the first time, but how can i show hte interface if i was a normal player?
    sprites look pretty good
    c.getPA().showInterface(####);
    Quote Originally Posted by Jack Daniels View Post
    Why wouldn't it work for PI? Do PI programmers use a different kind of Java or something?
    Genius! ^
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  11. #10  


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    my comp cape doesn't do anything
    ITEM: 20769
    All the best,
    Wiki




    coming soon
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