Adding custom objects (need to name some ints)
open class46
first find
Code:
anIntArray755 = new int[anInt756];
replace with
Code:
anIntArray755 = new int[anInt756 + 1000];
under
Code:
class46.method582(true, aClass30_Sub2_Sub2_753);
add this
Code:
if(i == 3852) {//id
class46.anIntArray773 = null; //object model id
class46.anIntArray776 = null;
class46.aString739 = null; //name
class46.aByteArray777 = "Test".getBytes(); //description
class46.anIntArray784 = null; //custom model colors
class46.anIntArray747 = null; //original model colors
class46.anInt744 = 1; // object length X
class46.anInt761 = 1; // object length Y
class46.aBoolean767 = true; //no clipped
class46.aBoolean757 = true;
class46.aBoolean778 = false; //has actions?
class46.aBoolean762 = false;
class46.aBoolean769 = false;
class46.aBoolean764 = false;
class46.anInt781 = -1;
class46.anInt775 = 16;
class46.aByte737 = 0;
class46.aByte742 = 0;
class46.aStringArray786 = null;
class46.anInt746 = -1;
class46.anInt758 = -1;
class46.aBoolean751 = false;
class46.aBoolean779 = true;
class46.anInt748 = 128;
class46.anInt772 = 128;
class46.anInt740 = 128;
class46.anInt768 = 0;
class46.anInt738 = 0;
class46.anInt745 = 0;
class46.anInt783 = 0;
class46.aBoolean736 = false;
class46.aBoolean766 = false;
class46.anInt760 = -1;
class46.anInt774 = -1;
class46.anInt749 = -1;
class46.anIntArray759 = null; //children id
}
its just a start. Thanks Zekkalkan for some naming...