Thread: Adding custom objects (need to name some ints)

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  1. #11  
    hydra117
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    can you tell me what to add to some of those int's? ill *** if you explain some more =)
     

  2. #12  
    newservermaker
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    can you describe the ints? thanks sir
     

  3. #13  
    Legend Rene
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    I think class13 is for graphics.
     

  4. #14  
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    Harvey's Avatar
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    guys ill find all the info u need asap
    Thanks,

    Harvey
     

  5. #15  
    newservermaker
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    Quote Originally Posted by XharveyX View Post
    guys ill find all the info u need asap
    thank you sir
     

  6. #16  
    kilermage
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    Pictures!!! Plz
     

  7. #17  
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    Quote Originally Posted by kilermage View Post
    Pictures!!! Plz
    pics for wat? he's telling you how to add your own...
     

  8. #18  
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    class46.aStringArray786

    is the options, it HAS to have a length of five, but anything more than index 0 can be set for null
     

  9. #19  
    mewrenee
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    erm when i added the code that he put up in the first post and edited it a lil bit i got this error after trying to compile:

    Code:
    Class46.java:19: incompatible types
    found   : int
    required: int[]
            class46.anIntArray773 = 10263;   //object model id
                                    ^
    Note: Some input files use or override a deprecated API.
    Note: Recompile with -Xlint:deprecation for details.
    1 error
    Press any key to continue . . .
    i'v never seen this kind of error befor......can anyone help?

    if u want i guess i can r3p whoever can help me

    btw my coding in my class46.java looks like this:

    Code:
            
            if(i == 8000) {//id
            class46.anIntArray773 = 10263;   //object model id
            class46.anIntArray776 = null;
            class46.aString739 = null;   //name
            class46.aByteArray777 = "Test".getBytes(); //description
            class46.anIntArray784 = null;   //custom model colors
            class46.anIntArray747 = null;   //original model colors
            class46.anInt744 = 1;   // object length X
            class46.anInt761 = 1;   // object length Y
            class46.aBoolean767 = false;   //no clipped
            class46.aBoolean757 = false;
            class46.aBoolean778 = false;   //has actions?
            class46.aBoolean762 = false;
            class46.aBoolean769 = false;
            class46.aBoolean764 = false;
            class46.anInt781 = -1;
            class46.anInt775 = 16;
            class46.aByte737 = 0;
            class46.aByte742 = 0;
            class46.aStringArray786 = null;
            class46.anInt746 = -1;
            class46.anInt758 = -1;
            class46.aBoolean751 = false;
            class46.aBoolean779 = true;
            class46.anInt748 = 128;
            class46.anInt772 = 128;
            class46.anInt740 = 128;
            class46.anInt768 = 0;
            class46.anInt738 = 0;
            class46.anInt745 = 0;
            class46.anInt783 = 0;
            class46.aBoolean736 = false;
            class46.aBoolean766 = false;
            class46.anInt760 = -1;
            class46.anInt774 = -1;
            class46.anInt749 = -1;
            class46.anIntArray759 = null;   //children id
    	}
    this is odd to cause when i changed this:
    Code:
    class46.anIntArray773 = 10263;   //object model id
    to this:
    Code:
    class46.anIntArray773 = null;   //object model id
    i get no errors.......anyone know why i can't get this to work?
     

  10. #20  
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    for some reason it is calling an int... ill take a look
    Thanks,

    Harvey
     

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