Thread: Skill Capes (Colors added and everything!)

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  1. #1 Skill Capes (Colors added and everything!) 
    Ninja Cat
    Guest
    Through the day I will be adding more so check, atleast every hour!

    NOTE: THESE ARE TRIMMED!

    Attack
    if(i == *ITEMID*) {
    String cape = "Attack";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 attack!".getBytes();
    }
    Strength
    if(i == *ITEMID*) {
    String cape = "Strength";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 937;
    class8.anIntArray160[1] = 937;
    class8.anIntArray160[2] = 937;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 strength!".getBytes();
    }
    Defence
    if(i == *ITEMID*) {
    String cape = "Defence";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 127;
    class8.anIntArray160[1] = 127;
    class8.anIntArray160[2] = 127;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 defence!".getBytes();
    }
    Ranged
    if(i == *ITEMID*) {
    String cape = "Ranged";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8111;
    class8.anIntArray160[1] = 8111;
    class8.anIntArray160[2] = 8111;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 ranged!".getBytes();
    }
    Prayer
    if(i == *ITEMID*) {
    String cape = "Prayer";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 prayer!".getBytes();
    }
    Magic
    if(i == *ITEMID*) {
    String cape = "Magic";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 43206;
    class8.anIntArray160[1] = 43082;
    class8.anIntArray160[2] = 43206;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 magic!".getBytes();
    }
    RuneCrafting
    if(i == *ITEMID*) {
    String cape = "RuneCrafting";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 runecrafting!".getBytes();
    }
    Hit Points
    if(i == *ITEMID*) {
    String cape = "HitPoints";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 937;
    class8.anIntArray160[1] = 937;
    class8.anIntArray160[2] = 937;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 hitpoints!".getBytes();
    }
    Agility
    if(i == *ITEMID*) {
    String cape = "Agility";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 agility!".getBytes();
    }
    Herblore
    if(i == *ITEMID*) {
    String cape = "Herblore";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 herblore!".getBytes();
    }
    Theiving
    if(i == *ITEMID*) {
    String cape = "Theiving";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 0;
    class8.anIntArray160[1] = 61;
    class8.anIntArray160[2] = 0;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 theiving!".getBytes();
    }
    Crafting
    if(i == *ITEMID*) {
    String cape = "Crafting";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 crafting!".getBytes();
    }
    Fletching
    if(i == *ITEMID*) {
    String cape = "Fletching";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 fletching!".getBytes();
    }
    Slayer
    if(i == *ITEMID*) {
    String cape = "Slayer";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 937;
    class8.anIntArray160[1] = 937;
    class8.anIntArray160[2] = 937;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 slayer!".getBytes();
    }
    Mining
    if(i == *ITEMID*) {
    String cape = "Mining";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 42419;
    class8.anIntArray160[1] = 42304;
    class8.anIntArray160[2] = 42419;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 mining!".getBytes();
    }
    Smithing
    if(i == *ITEMID*) {
    String cape = "Smithing";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 smithing!".getBytes();
    }
    Fishing
    if(i == *ITEMID*) {
    String cape = "Fishing";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 fishing!".getBytes();
    }
    Cooking
    if(i == *ITEMID*) {
    String cape = "Cooking";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 937;
    class8.anIntArray160[1] = 937;
    class8.anIntArray160[2] = 937;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 cooking!".getBytes();
    }
    FireMaking
    if(i == *ITEMID*) {
    String cape = "FireMaking";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 firemaking!".getBytes();
    }
    WoodCutting
    if(i == *ITEMID*) {
    String cape = "WoodCutting";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 24914;
    class8.anIntArray160[1] = 24914;
    class8.anIntArray160[2] = 24914;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 woodcutting!".getBytes();
    }
    Farming
    if(i == *ITEMID*) {
    String cape = "Farming";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 24914;
    class8.anIntArray160[1] = 24914;
    class8.anIntArray160[2] = 24914;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for achieving 99 farming!".getBytes();
    }
    Quest
    if(i == *ITEMID*) {
    String cape = "Quest";

    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Equipt";
    class8.anIntArray156 = new int[3];
    class8.anIntArray160 = new int [3];
    //Old Colors
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    //End of Old Colors
    //New Colors
    class8.anIntArray160[0] = 8128;
    class8.anIntArray160[1] = 9126;
    class8.anIntArray160[2] = 8128;
    //End of New Colors
    class8.anInt174 = *INVENTORY & GROUND*; //Inv & Ground
    class8.anInt181 = 2000; //Zoom
    class8.anInt190 = 572;
    class8.anInt198 = 0;
    class8.anInt204 = 0;
    class8.anInt169 = 0;
    class8.anInt194 = 1;
    class8.anInt165 = MDL on Male; //Male
    class8.anInt200 = MDL on Female; //Female
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = cape+" Cape(T)";
    class8.aByteArray178 = "You've recieved this for finishing all the quests!".getBytes();
    }
    IF YOU WISH TO REP US CLICK OUR NAMES ON THE LINK AND PUT APPROVE:
    [Only registered and activated users can see links. ] - 50%

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  2. #2  
    Jet Blue Lover!

    Lumby's Avatar
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    Nice job your all welcome

    ~Lumby
    May jetBlue be with you. Remember lowercase j capital B!



    Former Global Moderator
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  3. #3  
    Ninja Cat
    Guest
    I smell leechers
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  4. #4  
    Banned

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    good work guys keep it up
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  5. #5  
    Registered Member
    Harvey's Avatar
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    i got 7 capes with trim atm all found out by me
    Thanks,

    Harvey
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  6. #6  
    Ninja Cat
    Guest
    16 Capes total now yay!
    Last edited by Ninja Cat; 10-14-2007 at 09:44 PM. Reason: Double posting is not allowed!
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  7. #7  
    Registered Member
    Harvey's Avatar
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    some of them dont look rigt but good job. you should try without hex numbers
    Thanks,

    Harvey
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  8. #8  
    Ninja Cat
    Guest
    Ehh IDK, I finished em all hehe.
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  9. #9  
    Registered Member
    Yarnova's Avatar
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    Code:
    class8.anIntArray156[0] = 0xD4E7;
    class8.anIntArray156[1] = 0xDFC0;
    class8.anIntArray156[2] = 0xD3A7;
    Leeched from my magic skillcape code.
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  10. #10  
    The Stygian Empire


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    very sweet job dude rep++

    so this fixes the pink trim or no?
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