in your clients client.java look for
Code:
if(anInt1104 != 0)
{
int j = anInt1104 / 50;
int l = j / 60;
j %= 60;
if(j < 10)
aClass30_Sub2_Sub1_Sub4_1271.method385(0xFF3333, "System update in: " + l + ":0" + j, 329, 822, 4);
else
aClass30_Sub2_Sub1_Sub4_1271.method385(0xFF3333, "System update in: " + l + ":" + j, 329, 822, 4);
anInt849++;
if(anInt849 > 75)
{
anInt849 = 0;
aClass30_Sub2_Sub2_1192.method397((byte)6, 148);
}
}
}
above add
Code:
if(nearby) //by pk3r
{
int pplnearby = anInt891; // players nearby
int npcsnearby = anInt836; // monsters nearby
aClass30_Sub2_Sub1_Sub4_1271.method385(0xFF3333, "Players Nearby: " + pplnearby, 297, 822, 4);
aClass30_Sub2_Sub1_Sub4_1271.method385(0xFFFFFF, "Monsters Nearby: " + npcsnearby, 313, 822, 4);
}
next find
Code:
{
int i1 = c / 2 - 80;
int l1 = c1 / 2 + 50;
aClass30_Sub2_Sub1_Sub2_967.method361(i1 - 73, 16083, l1 - 20);
aClass30_Sub2_Sub1_Sub4_1272.method382(0xffffff, i1, anInt939, "Login", l1 + 5, true);
make it look like this
Code:
int i1 = c / 2 - 80;
int l1 = c1 / 2 + 50;
aClass30_Sub2_Sub1_Sub2_967.method361(i1 - 73, 16083, l1 - 20);
aClass30_Sub2_Sub1_Sub4_1272.method382(0xffffff, i1, anInt939, "Login", l1 + 5, true);
nearby = true;
final look for
Code:
private int anInt822;
private static byte aByte823 = 77;
private long aLong824;
private int anIntArrayArray825[][];
add
Code:
public static boolean nearby;
to that list and your done =p