Bobster asked me to post here because he forgot his pass on runeserver
This is for Unrenamed clients...
here is a quick recoloured d plate i whiped up of a dh pl8 and pick axe

For those who dont know how to add :
Open class8.java
then search:
Code:
class8.method203(true, aClass30_Sub2_Sub2_183);
under add these
Dragon plate
Code:
if(i == 5096) //spawn id(item) // change to w.e u want
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 10394;
class8.anIntArray160[0] = 926;
class8.anInt174 = 6582;
class8.anInt181 = 1260;
class8.anInt190 = 464;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = 1;
class8.anInt194 = 4;
class8.anInt165 = 6670;
class8.anInt200 = 6698;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Dragon platebody";
class8.aByteArray178 = "It's a Dragon platebody.".getBytes();
}
Dragon pickaxe
Code:
if(i == 5102)
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 926;
class8.anInt174 = 2529;
class8.anInt181 = 1070;
class8.anInt190 = 224;
class8.anInt198 = 1056;
class8.anInt204 = 0;
class8.anInt169 = -2;
class8.anInt194 = -19;
class8.anInt165 = 509;
class8.anInt200 = 509;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Dragon pickaxe";
class8.aByteArray178 = "A Dragon pickaxe.".getBytes();
}
By Bobster