Thread: Config/Interface "Property" Dumper

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  1. #1 Config/Interface "Property" Dumper 
    Registered Member xLin's Avatar
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    Alright. This is my newest program I've created as of the date of this topic creation. It's a program that unpacks the files from the cache, performs the same loading as the client, and dumps every aspect of whatever it is to a text file. I didn't include them as a download because the interface and object file is huge. It dumps the follow: Animations, objects, items, NPCs, floors, and interfaces. Here's an example format of each.

    Code:
    Animation 0
    	anInt352 = 14
    	anIntArray353 = { 4622, 4627, 4632, 4638, 4643, 4647, 4619, 4623, 4628, 4650, 4621, 4626, 4631, 4637 }
    	anIntArray354 = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }
    	anIntArray355 = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }
    	anInt356 = 2
    	anIntArray357 = null
    	aBoolean358 = False
    	anInt359 = 5
    	anInt360 = -1
    	anInt361 = -1
    	anInt362 = 99
    	anInt363 = 0
    	anInt364 = 0
    	anInt365 = 2
    Code:
    Object 0 - "Crate"
    	aBoolean736 = False
    	aByte737 = 0
    	anInt738 = 0
    	anInt740 = 0
    	aByte742 = 0
    	anInt744 = 0
    	anInt745 = 0
    	anInt746 = 0
    	originalModelColors = null
    	anInt748 = 0
    	anInt749 = 0
    	aBoolean751 = False
    	type = 0
    	aBoolean757 = False
    	anInt758 = 0
    	childrenIDs = null
    	anInt760 = 0
    	anInt761 = 0
    	aBoolean762 = False
    	aBoolean764 = False
    	aBoolean766 = False
    	aBoolean767 = False
    	anInt768 = 0
    	aBoolean769 = False
    	anInt772 = 0
    	anIntArray773 = { 2141 }
    	anInt774 = 0
    	anInt775 = 0
    	anIntArray776 = null
    	description = "I wonder what's inside."
    	hasActions = False
    	aBoolean779 = False
    	anInt781 = 0
    	anInt783 = 0
    	modifiedModelColors = null
    	actions = { "Search", "", "", "", "" }
    Code:
    Item 0 - "Dwarf remains"
    	aByte154 = 0
    	value = 1
    	modifiedModelColors = null
    	id = 0
    	originalModelColors = null
    	memberObject = True
    	anInt162 = -1
    	certTemplateID = -1
    	femaleEquip2 = -1
    	anInt166 = -1
    	anInt167 = 128
    	groundActions = null
    	modelOffset1 = -4
    	anInt173 = -1
    	modelID = 2595
    	anInt175 = -1
    	stackable = False
    	description = "The body of a Dwarf savaged by Goblins."
    	certID = -1
    	modelZoom = 1780
    	anInt184 = 0
    	anInt185 = -1
    	maleEquip2 = -1
    	actions = null
    	modelRotation1 = 320
    	anInt191 = 128
    	anInt192 = 128
    	stackIDs = null
    	modelOffset2 = 12
    	anInt196 = 0
    	anInt197 = -1
    	modelRotation2 = 436
    	femaleEquip1 = -1
    	stackAmounts = null
    	team = 0
    	anInt204 = 0
    	aByte205 = 0
    	anInt164 = 0
    	anInt199 = 0
    	anInt188 = 0
    Code:
    NPC 0 - "Hans"
    	anInt55 = 822
    	anInt57 = 0
    	anInt58 = 820
    	anInt59 = 0
    	combatLevel = 0
    	actions = { "Talk-to", "", "", "", "" }
    	anInt67 = 819
    	aByte68 = 0
    	anIntArray70 = { 792, 1950, 4550, 792, 5301, 28 }
    	anIntArray73 = { 55 }
    	anInt75 = 0
    	anIntArray76 = { 8078, 8741, 43072, 9104, 54397, 25238 }
    	anInt77 = 808
    	type = 0
    	anInt79 = 0
    	anInt83 = 821
    	aBoolean84 = False
    	anInt85 = 0
    	anInt86 = 0
    	aBoolean87 = False
    	childrenIDs = null
    	description = "Servant of the Duke of Lumbridge."
    	anInt91 = 0
    	anInt92 = 0
    	aBoolean939 = False
    	anIntArray94 = {217, 246, 292, 162, 176, 254, 185, 320 }
    Code:
    Floor 0
    	anInt390 = 11184810
    	anInt391 = -1
    	aBoolean393 = True
    	anInt391 = 0
    	anInt391 = 0
    	anInt391 = 170
    	anInt391 = 0
    	anInt391 = 1
    	anInt391 = 65408
    Code:
    Interface 0 (8287)
    	drawsTransparent = False
    	anInt208 = 0
    	anIntArray212 = null
    	contentType = 0
    	spritesX = null
    	anInt216 = 0
    	actionType = 0
    	spellName = ""
    	anInt219 = 0
    	width = 512
    	tooltip = ""
    	selectedActionName = ""
    	centerText = False
    	scrollPosition = 0
    	actions = null
    	valueIndexArray = null
    	aBoolean227 = False
    	aString228 = ""
    	mOverInterToTrigger = -1
    	invSpritePadX = 0
    	textColor = 0
    	anInt233 = 0
    	mediaID = 0
    	aBoolean235 = False
    	parentID = 8287
    	spellUsableOn = 0
    	anInt239 = 0
    	children = { 8288, 8289, 8290, 8291 }
    	childX = { 486, 486, 485, 485 }
    	usableItemInterface = False
    	invSpritePadY = 0
    	anIntArray245 = null
    	anInt246 = 0
    	spritesY = null
    	message = ""
    	isInventoryInterface = False
    	id = 8287
    	invStackSizes = null
    	inv = null
    	aByte254 = 0
    	anInt255 = 0
    	anInt256 = 0
    	anInt257 = 0
    	anInt258 = 0
    	aBoolean259 = False
    	scrollMax = 0
    	type = 0
    	anInt263 = 0
    	anInt265 = 0
    	isMouseoverTriggered = False
    	height = 334
    	textShadow = False
    	anInt269 = 0
    	modelRotation1 = 0
    	modelRotation2 = 0
    	childY = { 27, 6, 5, 26 }
    The purpose of this project was to expand the creativity and knowledge we have on how some of the things in the client work. With this, we can either copy how one thing does something, or analyze the property via the values. It dumps extremely fast and on my computer, it doesn't even take 30 seconds to dump anything, so don't worry about speed.

    Anyway, to get it to work, be sure you have a folder called "cache" and inside it, include your main_file_cache.dat file and index files 0 and 3. The program won't work otherwise.



    Download - Be sure the DLL is with the application or it will not work. Also be sure you have the .NET Framework 2.0+.

    ~Lin
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  3. #2  
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    I cant believe no one has commented o.O

    this is fantastic mate. Few questions though:
    this appears to be for 317. Is it also able to do the same for a 508 cache?
    if not, could you make a guide on how to dump files correctly so we can all learn from your knowledge? o.O

    Just tested this out and it worked 100% perfect. great work lin. Your creations are always pretty cool in one way or another =P
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  4. #3  
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    i need one for the current cache =]
    LessQQmoarPewPew
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  5. #4  
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    Quote Originally Posted by felten View Post
    i need one for the current cache =]
    New filesystem. Write your own?
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  6. #5  
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    Cheers for this Lin. Can you also see about getting me unbanned from Mopar?

    - Ranger Squad.
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  7. #6  
    AKA Edvinas
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    Wow, this is awesome Lin. I don't do anything below 508, but this is really great
    Would be amazing if someone experienced could modify this to work with newer revisions such as 508 and so on as well.

    Thanks
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  8. #7  
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    Quote Originally Posted by HcoJustin View Post
    New filesystem. Write your own?
    idk, if im tht good i will try it tomorrow
    LessQQmoarPewPew
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  9. #8  
    Member Config/Interface "Property" Dumper Market Banned


    Luke132's Avatar
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    I know what this is for and it will be of great use to me, thanks alot.

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  10. #9  
    SERGEANT OF THE MASTER SERGEANTS MOST IMPORTANT PERSON OF EXTREME SERGEANTS TO THE MAX!

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    Nice job bro

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  11. #10  
    Member Config/Interface "Property" Dumper Market Banned

    Zee Best's Avatar
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    Quote Originally Posted by felten View Post
    idk, if im tht good i will try it tomorrow
    Considering you can't grab the aspect of basic grammar im sure you wont be able to either.

    On topic:

    I don't really see the point of this, also, instead of making it write files out it would have probly been better to just be able to search in a UI and make it show what you've searched for.


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