Had to fix this the other day, originally did something like you did then realized that those are just the wrong ids, I got the correct ones from RSMod OSRS server.
|
Edit, I was wrong:
Correct animations start at 1162.
Code:public final static Animation STRIKE_CAST_ANIMATION = new Animation(1162); public final static Animation CONFUSE_CAST_ANIMATION = new Animation(1163); public final static Animation CURSE_CAST_ANIMATION = new Animation(1165); public final static Animation BIND_CAST_ANIMATION = new Animation(1161); public final static Animation WAVE_CAST_ANIMATION = new Animation(1167); public final static Animation ENFEEBLE_CAST_ANIMATION = new Animation(1168); public final static Animation STUN_CAST_ANIMATION = new Animation(1169);
Last edited by George; 08-03-2019 at 10:15 AM.
Had to fix this the other day, originally did something like you did then realized that those are just the wrong ids, I got the correct ones from RSMod OSRS server.
:O Never really noticed that the weapon and shield disappears. I probably never payed enough attention to what my character is doing haha.
But nice snippet
Can't tell if you're trolling. It's literally animation ids, but okay.
Eitherway, as far as I can tell RSMod doesn't hold these animations.
https://github.com/Tomm0017/rsmod/bl...CombatSpell.kt
https://github.com/Tomm0017/rsmod/bl...batStrategy.kt
From finding primary frame matches, I found out that the correct animation ids start from 1162.
My apologies, it was a different project I forget which. ID's I have are 1161-1169, I thought it was in the RSMod that's why I said just go there to get it. I don't like to post things that I charge people for, even if it's just ID's those took me time to find out, so I'll be refunding the work for the person I did this for...
« Previous Thread | Next Thread » |
Thread Information |
Users Browsing this ThreadThere are currently 1 users browsing this thread. (0 members and 1 guests) |