Thread: [REL]OSRS & 667+ Object offset fix

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  1. #11  
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    Quote Originally Posted by .css View Post
    Does this fix 667 trees? I know there's a few issues with 667 map data, would be nice to clean that up imo
    yes .
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    Thanks for this.
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    Thanks for this.
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    Thanks the offsets were bugging me, didnt think about looking for them in a osrs deob i should of.
    Im back and working on reborn,
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    Found an issue with this: (though this is with 377 maps & objects) EDIT: fixed: https://www.rune-server.ee/runescape...ml#post5623790
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    Quote Originally Posted by mige5 View Post
    Found an issue with this: (though this is with 377 maps & objects)
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    This won't break 377 objects. Your naming must be incorrect. You don't even need this for 377 objects.
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    Quote Originally Posted by Zion View Post
    This won't break 377 objects. Your naming must be incorrect. You don't even need this for 377 objects.
    Ye I know its not needed for 377 objects, but just incase I want to update in the future...

    EDIT: I guess the objectsizeX and Y were refactored incorrectly, seems to work now.
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