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Code:public class ScriptManager { public void cameraMapping(int x, int y, int plane, boolean loop, int[] cameraIndex) { terrainRegionX = x; terrainRegionY = y; regionPlane = plane; this.loop = loop; this.cameraIndex = cameraIndex; } public ScriptManager(Client client) { int generateLocation = (int) (java.lang.Math.random() * (3 + 1)); this.instance = client; int cycleSpeed = 0; switch(generateLocation) { case 0://Varrock cameraMapping(401, 424, 0, false, new int[] { //cameraX, cameraY, cameraZ, curveX, curveY, speed 6711, 5920, -1901, 2032, 383, cycleSpeed, 6597, 7213, -665, 2034, 128, cycleSpeed, 6454, 8791, -715, 1983, 133, cycleSpeed, 6452, 9108, -1017, 1951, 208, cycleSpeed, 6131, 10220, -1420, 1794, 288, cycleSpeed, 6135, 11541, -1420, 1277, 288, cycleSpeed, 7432, 11543, -1420, 772, 288, cycleSpeed, 7440, 10224, -1420, 256, 288, cycleSpeed } ); break; case 1://Falador cameraMapping(375, 422, 0, false, new int[] { //cameraX, cameraY, cameraZ, curveX, curveY, speed 7963, 6612, -425, 500, 128, cycleSpeed, 6431, 6612, -1073, 500, 128, cycleSpeed, 5792, 6612, -1145, 500, 128, cycleSpeed, 5792, 6612, -1145, 500, 128, cycleSpeed, 4500, 6612, -950, 500, 128, cycleSpeed, 2750, 6568, -1500, 556, 128, cycleSpeed, 2750, 6568, -1500, 2900, 150, warp(4) } ); break; case 2://Lunar cameraMapping(265, 489, 0, false, new int[] { //cameraX, cameraY, cameraZ, curveX, curveY, speed 7963, 6612, -425, 500, 128, cycleSpeed, 6431, 6612, -1073, 500, 128, cycleSpeed, 5792, 6612, -1145, 500, 128, cycleSpeed, 5792, 6612, -1145, 500, 128, cycleSpeed, 4500, 6612, -950, 500, 128, cycleSpeed, 2750, 6568, -1500, 556, 128, cycleSpeed, 2750, 6568, -1500, 2900, 150, warp(4) } ); break; case 3://Fist of Guthic cameraMapping(209, 709, 0, false, new int[] { //cameraX, cameraY, cameraZ, curveX, curveY, speed 7582, 9403, -759, 1033, 128, cycleSpeed, 7581, 7931, -580, 1034, 128, cycleSpeed, 6193, 6717, -675, 1033, 128, cycleSpeed, 6193, 5966, -727, 1033, 128, cycleSpeed, 5804, 6818, -983, 1130, 163, cycleSpeed, 7262, 6806, -1153, 1418, 183, cycleSpeed, 8317, 7593, -1388, 1683, 233, cycleSpeed, 9258, 9134, -1765, 348, 311, cycleSpeed, 7638, 9070, -1256, 475, 249, cycleSpeed, 6660, 9037, -615, 459, 128, cycleSpeed, 6089, 9581, -698, 635, 158, cycleSpeed, 5578, 9715, -579, 650, 128, cycleSpeed } ); break; } reset(); } private static final int warp(int speed) { return ~speed + 2; } private static double curve(double d, double d1) { double d2 = d - d1; double d3 = 2048.0D - d1 + d; double d4 = 2048.0D - d + d1; double d5 = Math.abs(d2); double d6 = Math.abs(d3); double d7 = Math.abs(d4); if (d5 < d6 && d5 < d7) return d2; if (d6 < d5 && d6 < d7) return d3; if (d7 < d5 && d7 < d6) return d4; return d2; } private static double p5(double d) { d = Math.abs(d); return d * d * d * d * d; } public void cycle() { boolean justReset = false; while (cycles < 1) { int total = cameraIndex.length / 6; if (pos < 0 || pos >= total) { if (loop && !justReset) { justReset = true; pos = 0; cycles = 0; //instance.resetWorld(0); //instance.setNorth(); if (instance.plane != regionPlane) { instance.plane = regionPlane; } if (instance.terrainRegionX != terrainRegionX || instance.terrainRegionY != terrainRegionY) { instance.generateWorld(terrainRegionX, terrainRegionY); } instance.resetWorld(1);; } return; } int idx = (pos << 2) + (pos << 1); pos++; if (cameraIndex[5 + idx] == 0x80000000) { //instance.resetWorld(0);; instance.setNorth(); if (instance.plane != cameraIndex[idx + 2]) instance.plane = cameraIndex[idx + 2]; if (instance.terrainRegionX != cameraIndex[idx] || instance.terrainRegionY != cameraIndex[idx + 1]) { instance.generateWorld(cameraIndex[idx], cameraIndex[idx + 1]); } instance.resetWorld(1);; break; } double xPos = (double) cameraIndex[idx] - xCameraPos; double yPos = (double) cameraIndex[1 + idx] - yCameraPos; double zPos = (double) cameraIndex[2 + idx] - zCameraPos; double xCurve = curve((double) (cameraIndex[3 + idx] & 2047), xCameraCurve); double yCurve = curve((double) (cameraIndex[4 + idx] & 2047), yCameraCurve); cycles = cameraIndex[5 + idx]; if (cycles < 1) { int mult = ~cycles + 2; double cyclesD = Math.pow(p5(xPos) + p5(yPos) + p5(zPos) + p5(xCurve) + p5(yCurve), 1.0D / 5.0D); cycles = round(cyclesD / 7.5D); if (cycles < 1) cycles = 1; cycles *= mult; } xCameraPosRate = xPos / (double) cycles; yCameraPosRate = yPos / (double) cycles; zCameraPosRate = zPos / (double) cycles; xCameraCurveRate = xCurve / (double) cycles; yCameraCurveRate = yCurve / (double) cycles; } if (cycles > 0) { xCameraPos += xCameraPosRate; yCameraPos += yCameraPosRate; zCameraPos += zCameraPosRate; xCameraCurve = sgn(xCameraCurve + xCameraCurveRate, 2048.0D); yCameraCurve = sgn(yCameraCurve + yCameraCurveRate, 2048.0D); update(); cycles--; } } private static double sgn(double d, double d1) { d %= d1; return d < 0.0D ? d + d1:d; } private static int round(double d) { if (d < 0.0D) d -= 0.5D; else d += 0.5D; return (int) d; } public void update() { instance.xCameraPos = round(xCameraPos); instance.yCameraPos = round(yCameraPos); instance.zCameraPos = round(zCameraPos); instance.xCameraCurve = round(xCameraCurve) & 2047; instance.yCameraCurve = round(yCameraCurve) & 2047; } public void reset() { pos = 1; cycles = 0; if (cameraIndex.length < 6) return; xCameraPos = (double) cameraIndex[0]; yCameraPos = (double) cameraIndex[1]; zCameraPos = (double) cameraIndex[2]; xCameraCurve = (double) (cameraIndex[3] & 2047); yCameraCurve = (double) (cameraIndex[4] & 2047); update(); } public void stop() { } private boolean loop; private double xCameraPos; private double yCameraPos; private double zCameraPos; private double xCameraCurve; private double yCameraCurve; private int cycles; private double xCameraPosRate; private double yCameraPosRate; private double zCameraPosRate; private double xCameraCurveRate; private double yCameraCurveRate; private int pos; private Client instance; public int[] cameraIndex; public int terrainRegionX; public int terrainRegionY; public int regionPlane; }Code:public int terrainRegionX; public int terrainRegionY; public int[] titleScreenOffsets = null; public int titleWidth = -1; public int titleHeight = -1; public ScriptManager scriptManager; public void generateWorld(int x, int y) { terrainRegionX = x; terrainRegionY = y; aBoolean1159 = false; if(anInt1069 == x && anInt1070 == y && loadingStage == 2) { return; } anInt1069 = x; anInt1070 = y; baseX = (anInt1069 - 6) * 8; baseY = (anInt1070 - 6) * 8; aBoolean1141 = (anInt1069 / 8 == 48 || anInt1069 / 8 == 49) && anInt1070 / 8 == 48; if(anInt1069 / 8 == 48 && anInt1070 / 8 == 148) aBoolean1141 = true; loadingStage = 1; aLong824 = System.currentTimeMillis(); int k16 = 0; for(int i21 = (anInt1069 - 6) / 8; i21 <= (anInt1069 + 6) / 8; i21++) { for(int k23 = (anInt1070 - 6) / 8; k23 <= (anInt1070 + 6) / 8; k23++) k16++; } aByteArrayArray1183 = new byte[k16][]; aByteArrayArray1247 = new byte[k16][]; anIntArray1234 = new int[k16]; anIntArray1235 = new int[k16]; anIntArray1236 = new int[k16]; k16 = 0; for(int l23 = (anInt1069 - 6) / 8; l23 <= (anInt1069 + 6) / 8; l23++) { for(int j26 = (anInt1070 - 6) / 8; j26 <= (anInt1070 + 6) / 8; j26++) { anIntArray1234[k16] = (l23 << 8) + j26; if(aBoolean1141 && (j26 == 49 || j26 == 149 || j26 == 147 || l23 == 50 || l23 == 49 && j26 == 47)) { anIntArray1235[k16] = -1; anIntArray1236[k16] = -1; k16++; } else { int k28 = anIntArray1235[k16] = onDemandFetcher.method562(0, j26, l23); if(k28 != -1) onDemandFetcher.method558(3, k28); int j30 = anIntArray1236[k16] = onDemandFetcher.method562(1, j26, l23); if(j30 != -1) onDemandFetcher.method558(3, j30); k16++; } } } /*if(pktType == 241) { int l16 = 0; int ai[] = new int[676]; for(int i24 = 0; i24 < 4; i24++) { for(int k26 = 0; k26 < 13; k26++) { for(int l28 = 0; l28 < 13; l28++) { int k30 = anIntArrayArrayArray1129[i24][k26][l28]; if(k30 != -1) { int k31 = k30 >> 14 & 0x3ff; int i32 = k30 >> 3 & 0x7ff; int k32 = (k31 / 8 << 8) + i32 / 8; for(int j33 = 0; j33 < l16; j33++) { if(ai[j33] != k32) continue; k32 = -1; } if(k32 != -1) ai[l16++] = k32; } } } } aByteArrayArray1183 = new byte[l16][]; aByteArrayArray1247 = new byte[l16][]; anIntArray1234 = new int[l16]; anIntArray1235 = new int[l16]; anIntArray1236 = new int[l16]; for(int l26 = 0; l26 < l16; l26++) { int i29 = anIntArray1234[l26] = ai[l26]; int l30 = i29 >> 8 & 0xff; int l31 = i29 & 0xff; int j32 = anIntArray1235[l26] = onDemandFetcher.method562(0, l31, l30); if(j32 != -1) onDemandFetcher.method558(3, j32); int i33 = anIntArray1236[l26] = onDemandFetcher.method562(1, l31, l30); if(i33 != -1) onDemandFetcher.method558(3, i33); } }*/ int i17 = baseX - anInt1036; int j21 = baseY - anInt1037; anInt1036 = baseX; anInt1037 = baseY; for(int j24 = 0; j24 < 16384; j24++) { NPC npc = npcArray[j24]; if(npc != null) { for(int j29 = 0; j29 < 10; j29++) { npc.smallX[j29] -= i17; npc.smallY[j29] -= j21; } npc.x -= i17 * 128; npc.y -= j21 * 128; } } for(int i27 = 0; i27 < maxPlayers; i27++) { Player player = playerArray[i27]; if(player != null) { for(int i31 = 0; i31 < 10; i31++) { player.smallX[i31] -= i17; player.smallY[i31] -= j21; } player.x -= i17 * 128; player.y -= j21 * 128; } } aBoolean1080 = true; byte byte1 = 0; byte byte2 = 104; byte byte3 = 1; if(i17 < 0) { byte1 = 103; byte2 = -1; byte3 = -1; } byte byte4 = 0; byte byte5 = 104; byte byte6 = 1; if(j21 < 0) { byte4 = 103; byte5 = -1; byte6 = -1; } for(int k33 = byte1; k33 != byte2; k33 += byte3) { for(int l33 = byte4; l33 != byte5; l33 += byte6) { int i34 = k33 + i17; int j34 = l33 + j21; for(int k34 = 0; k34 < 4; k34++) if(i34 >= 0 && j34 >= 0 && i34 < 104 && j34 < 104) groundArray[k34][k33][l33] = groundArray[k34][i34][j34]; else groundArray[k34][k33][l33] = null; } } for(NodeSub_2 class30_sub1_1 = (NodeSub_2)aClass19_1179.reverseGetFirst(); class30_sub1_1 != null; class30_sub1_1 = (NodeSub_2)aClass19_1179.reverseGetNext()) { class30_sub1_1.anInt1297 -= i17; class30_sub1_1.anInt1298 -= j21; if(class30_sub1_1.anInt1297 < 0 || class30_sub1_1.anInt1298 < 0 || class30_sub1_1.anInt1297 >= 104 || class30_sub1_1.anInt1298 >= 104) class30_sub1_1.unlink(); } if(destX != 0) { destX -= i17; destY -= j21; } aBoolean1160 = false; } public void resetWorld(int stage) { if(stage == 0) { anInt1062 = 0; anInt1278 = (int) (Math.random() * 100D) - 50; anInt1131 = (int) (Math.random() * 110D) - 55; anInt896 = (int) (Math.random() * 80D) - 40; minimapInt2 = (int) (Math.random() * 120D) - 60; minimapInt3 = (int) (Math.random() * 30D) - 20; minimapInt1 = (int) (Math.random() * 20D) - 10 & 0x7ff; anInt1021 = 0; loadingStage = 1; } else if(stage == 1) { aBoolean1080 = false; } } private void loginScreenBG(boolean b) { xCameraPos = 6100; yCameraPos = 6867; zCameraPos = -750; xCameraCurve = 2040; yCameraCurve = 383; resetWorld(0); if (b || scriptManager == null) { scriptManager = new ScriptManager(this); } else { scriptManager.update(); } plane = scriptManager.regionPlane; generateWorld(scriptManager.terrainRegionX, scriptManager.terrainRegionY); resetWorld(1); } public void drawAnimatedWorldBackground(boolean display) { if(display) { int centerX = clientWidth / 2; int centerY = clientHeight / 2; if (scriptManager == null) { loginScreenBG(true); } int canvasCenterX = Rasterizer.centerX; int canvasCenterY = Rasterizer.centerY; int canvasPixels[] = Rasterizer.lineOffsets; if (titleScreenOffsets != null && (titleWidth != clientWidth || titleHeight != clientHeight)) { titleScreenOffsets = null; } if (titleScreenOffsets == null) { titleWidth = clientWidth; titleHeight = clientHeight; titleScreenOffsets = Rasterizer.getOffsets(titleWidth, titleHeight); } Rasterizer.centerX = centerX; Rasterizer.centerY = centerY; Rasterizer.lineOffsets = titleScreenOffsets; if (loadingStage == 2 && Map.anInt131 != plane) loadingStage = 1; if (!loggedIn && loadingStage == 1) { method54(); } if (!loggedIn && loadingStage == 2 && plane != anInt985) { anInt985 = plane; renderedMapScene(plane); } if (loadingStage == 2) { Rasterizer.triangles = 0; try { worldController.method313(xCameraPos, yCameraPos, xCameraCurve, zCameraPos, method121(), yCameraCurve); worldController.clearObj5Cache(); } catch (Exception ex) { ex.printStackTrace(); } } if (scriptManager != null && loadingStage == 2 && plane == anInt985 && !loggedIn) { scriptManager.cycle(); } Rasterizer.centerX = canvasCenterX; Rasterizer.centerY = canvasCenterY; Rasterizer.lineOffsets = canvasPixels; } }Code:drawAnimatedWorldBackground(Config.displayWorld);Code:int zoom = 0; public void method146() { anInt1265++; int j = 0; int l = xCameraPos; int i1 = zCameraPos; int j1 = yCameraPos; int k1 = yCameraCurve; int l1 = xCameraCurve; if(loggedIn) { method47(true); method26(true); method47(false); method26(false); method55(); method104(); if(!aBoolean1160) { int i = anInt1184; if(anInt984 / 256 > i) i = anInt984 / 256; if(aBooleanArray876[4] && anIntArray1203[4] + 128 > i) i = anIntArray1203[4] + 128; int k = minimapInt1 + anInt896 & 0x7ff; int val = 600; zoom = (clientState > 0 ? 2 : 4); setCameraPos(val + i * zoom, i, anInt1014, method42(plane, myPlayer.y, myPlayer.x) - 50, k, anInt1015); //myPlayer.turnDirection = 1092 - k & 0x7ff; } if(!aBoolean1160) j = method120(); else j = method121(); for(int i2 = 0; i2 < 5; i2++) if(aBooleanArray876[i2]) { int j2 = (int)((Math.random() * (double)(anIntArray873[i2] * 2 + 1) - (double)anIntArray873[i2]) + Math.sin((double)anIntArray1030[i2] * ((double)anIntArray928[i2] / 100D)) * (double)anIntArray1203[i2]); if(i2 == 0) xCameraPos += j2; if(i2 == 1) zCameraPos += j2; if(i2 == 2) yCameraPos += j2; if(i2 == 3) xCameraCurve = xCameraCurve + j2 & 0x7ff; if(i2 == 4) { yCameraCurve += j2; if(yCameraCurve < 128) yCameraCurve = 128; if(yCameraCurve > 383) yCameraCurve = 383; } } } int textures= Rasterizer.textureCount; Model.aBoolean1684 = true; Model.anInt1687 = 0; Model.anInt1685 = super.mouseX - 4; Model.anInt1686 = super.mouseY - 4; DrawingArea.setAllPixelsToZero(); if(loggedIn) { worldController.method313(xCameraPos, yCameraPos, xCameraCurve, zCameraPos, j, yCameraCurve); worldController.clearObj5Cache(); } updateEntities(); drawHeadIcon(); animateTexturePalette(textures); if(!fixedState() && loggedIn) { drawTabArea(); drawChatArea(); drawMinimap(); } if(loggedIn) draw3dScreen(); drawConsole(); drawConsoleArea(); if(loggedIn) { inGameScreen.drawGraphics(4, super.graphics, 4); xCameraPos = l; zCameraPos = i1; yCameraPos = j1; yCameraCurve = k1; xCameraCurve = l1; } }Code:private final void method22() { try { anInt985 = -1; aClass19_1056.removeAll(); aClass19_1013.removeAll(); Texture.method366(); unlinkMRUNodes(); worldController.initToNull(); System.gc(); for(int i = 0; i < 4; i++) aClass11Array1230[i].method210(); for(int l = 0; l < 4; l++) { for(int k1 = 0; k1 < 104; k1++) { for(int j2 = 0; j2 < 104; j2++) byteGroundArray[l][k1][j2] = 0; } } Map objectManager = new Map(byteGroundArray, intGroundArray); int k2 = aByteArrayArray1183.length; if(loggedIn) data.createFrame(0); if(!aBoolean1159) { try { for(int i3 = 0; i3 < k2; i3++) { int i4 = (anIntArray1234[i3] >> 8) * 64 - baseX; int k5 = (anIntArray1234[i3] & 0xff) * 64 - baseY; byte abyte0[] = aByteArrayArray1183[i3]; if(Config.debugPrint) System.out.println("Floor maps: "+anIntArray1235[i3]); if(abyte0 != null) { objectManager.method180(abyte0, k5, i4, (anInt1069 - 6) * 8, (anInt1070 - 6) * 8, aClass11Array1230); } } for(int j4 = 0; j4 < k2; j4++) { int l5 = (anIntArray1234[j4] >> 8) * 62 - baseX; int k7 = (anIntArray1234[j4] & 0xff) * 62 - baseY; byte abyte2[] = aByteArrayArray1183[j4]; if(abyte2 == null && anInt1070 < 800) objectManager.method174(k7, 64, 64, l5); } anInt1097++; if(anInt1097 > 160) { anInt1097 = 0; data.createFrame(238); data.writeByte(96); } if(loggedIn) data.createFrame(0); for(int i6 = 0; i6 < k2; i6++) { byte abyte1[] = aByteArrayArray1247[i6]; if(Config.debugPrint) System.out.println("Object maps: "+anIntArray1236[i6]); if(abyte1 != null) { int l8 = (anIntArray1234[i6] >> 8) * 64 - baseX; int k9 = (anIntArray1234[i6] & 0xff) * 64 - baseY; objectManager.method190(l8, aClass11Array1230, k9, worldController, abyte1); } } } catch(Exception e) { e.printStackTrace(); } } if(aBoolean1159) { for(int j3 = 0; j3 < 4; j3++) { for(int k4 = 0; k4 < 13; k4++) { for(int j6 = 0; j6 < 13; j6++) { int l7 = anIntArrayArrayArray1129[j3][k4][j6]; if(l7 != -1) { int i9 = l7 >> 24 & 3; int l9 = l7 >> 1 & 3; int j10 = l7 >> 14 & 0x3ff; int l10 = l7 >> 3 & 0x7ff; int j11 = (j10 / 8 << 8) + l10 / 8; for(int l11 = 0; l11 < anIntArray1234.length; l11++) { if(anIntArray1234[l11] != j11 || aByteArrayArray1183[l11] == null) continue; objectManager.method179(i9, l9, aClass11Array1230, k4 * 8, (j10 & 7) * 8, aByteArrayArray1183[l11], (l10 & 7) * 8, j3, j6 * 8); break; } } } } } for(int l4 = 0; l4 < 13; l4++) { for(int k6 = 0; k6 < 13; k6++) { int i8 = anIntArrayArrayArray1129[0][l4][k6]; if(i8 == -1) objectManager.method174(k6 * 8, 8, 8, l4 * 8); } } if(loggedIn) data.createFrame(0); for(int l6 = 0; l6 < 4; l6++) { for(int j8 = 0; j8 < 13; j8++) { for(int j9 = 0; j9 < 13; j9++) { int i10 = anIntArrayArrayArray1129[l6][j8][j9]; if(i10 != -1) { int k10 = i10 >> 24 & 3; int i11 = i10 >> 1 & 3; int k11 = i10 >> 14 & 0x3ff; int i12 = i10 >> 3 & 0x7ff; int j12 = (k11 / 8 << 8) + i12 / 8; for(int k12 = 0; k12 < anIntArray1234.length; k12++) { if(anIntArray1234[k12] != j12 || aByteArrayArray1247[k12] == null) continue; objectManager.method183(aClass11Array1230, worldController, k10, j8 * 8, (i12 & 7) * 8, l6, aByteArrayArray1247[k12], (k11 & 7) * 8, i11, j9 * 8); } } } } } } if(loggedIn) data.createFrame(0); objectManager.addTile(aClass11Array1230, worldController); inGameScreen.initDrawingArea(); if(loggedIn) data.createFrame(0); int k3 = Map.setZ; if(k3 > plane) k3 = plane; if(k3 < plane - 1) k3 = plane - 1; if(lowMem) worldController.method275(Map.setZ); else worldController.method275(0); for(int i5 = 0; i5 < 104; i5++) { for(int i7 = 0; i7 < 104; i7++) spawnGroundItem(i5, i7); } anInt1051++; if(anInt1051 > 98) { anInt1051 = 0; if(loggedIn) data.createFrame(150); } method63(); } catch (Exception exception) { } ObjectDefinition.modelCache.unlinkAll(); if(super.gameFrame != null && loggedIn) { data.createFrame(210); data.writeDWord(0x3f008edd); } System.gc(); Texture.method367(); onDemandFetcher.method566(); int k = (anInt1069 - 6) / 8 - 1; int j1 = (anInt1069 + 6) / 8 + 1; int i2 = (anInt1070 - 6) / 8 - 1; int l2 = (anInt1070 + 6) / 8 + 1; if(aBoolean1141) { k = 49; j1 = 50; i2 = 49; l2 = 50; } for(int l3 = k; l3 <= j1; l3++) { for(int j5 = i2; j5 <= l2; j5++) if(l3 == k || l3 == j1 || j5 == i2 || j5 == l2) { int j7 = onDemandFetcher.method562(0, j5, l3); if(j7 != -1) onDemandFetcher.method560(j7, 3); int k8 = onDemandFetcher.method562(1, j5, l3); if(k8 != -1) onDemandFetcher.method560(k8, 3); } } }In the login(String, String, boolean) method, belowCode:private void renderedMapScene(int i) {//method24 int ai[] = minimapImage.myPixels; int j = ai.length; for(int k = 0; k < j; k++) ai[k] = 0; for(int l = 1; l < 103; l++) { int i1 = 24628 + (103 - l) * 512 * 4; for(int k1 = 1; k1 < 103; k1++) { if((byteGroundArray[i][k1][l] & 0x18) == 0) worldController.method309(ai, i1, i, k1, l); if(i < 3 && (byteGroundArray[i + 1][k1][l] & 8) != 0) worldController.method309(ai, i1, i + 1, k1, l); i1 += 4; } } int j1; int l1; if(Config.randomize) { j1 = ((238 + (int)(Math.random() * 20D)) - 10 << 16) + ((238 + (int)(Math.random() * 20D)) - 10 << 8) + ((238 + (int)(Math.random() * 20D)) - 10); l1 = (238 + (int)(Math.random() * 20D)) - 10 << 16; } else { j1 = 0xffffff; l1 = 0xee0000; } if(loggedIn) minimapImage.method343(); for(int i2 = 1; i2 < 103; i2++) { for(int j2 = 1; j2 < 103; j2++) { if((byteGroundArray[i][j2][i2] & 0x18) == 0) drawMapScenes(i2, j1, j2, l1, i); if(i < 3 && (byteGroundArray[i + 1][j2][i2] & 8) != 0) drawMapScenes(i2, j1, j2, l1, i + 1); } } if(loggedIn) inGameScreen.initDrawingArea(); anInt1071 = 0; for(int k2 = 0; k2 < 104; k2++) { for(int l2 = 0; l2 < 104; l2++) { int objectId = worldController.method303(plane, k2, l2); if(objectId != 0) { objectId = objectId >> 14 & 0x7fff; int objectFunctionId = ObjectDefinition.forID(objectId).mapFunctionId; if(objectFunctionId >= 0) { int k3 = k2; int l3 = l2; if(objectFunctionId != 22 && objectFunctionId != 29 && objectFunctionId != 34 && objectFunctionId != 36 && objectFunctionId != 46 && objectFunctionId != 47 && objectFunctionId != 48) { //Mapfuntion offset /*byte byte0 = 104; byte byte1 = 104; int ai1[][] = aClass11Array1230[plane].anIntArrayArray294; for(int i4 = 0; i4 < 10; i4++) { int j4 = (int)(Math.random() * 4D); if(j4 == 0 && k3 > 0 && k3 > k2 - 3 && (ai1[k3 - 1][l3] & 0x1280108) == 0) k3--; if(j4 == 1 && k3 < byte0 - 1 && k3 < k2 + 3 && (ai1[k3 + 1][l3] & 0x1280180) == 0) k3++; if(j4 == 2 && l3 > 0 && l3 > l2 - 3 && (ai1[k3][l3 - 1] & 0x1280102) == 0) l3--; if(j4 == 3 && l3 < byte1 - 1 && l3 < l2 + 3 && (ai1[k3][l3 + 1] & 0x1280120) == 0) l3++; }*/ } aSpriteArray1140[anInt1071] = mapFunctions[objectFunctionId]; anIntArray1072[anInt1071] = k3; anIntArray1073[anInt1071] = l3; anInt1071++; } } } } }
addCode:if(k == 2) {
In method54,Code:scriptManager = null; titleScreenOffsets = null;
Code:method22(); if(loggedIn) data.createFrame(121);Code:newRegularFont.drawBasicString("Region: " + anInt1069 + ", " + anInt1070, x, y, 0xffff00, shadow);CreditsOriginally Posted by Renamed
Killer 99
Keldagrim
very nice ;P thanks
nice one
Spoiler for Just in case:
Nice one man, will use.


Wow, this is great!

Nice.
Is this just the animated background from Galkons client?
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