Thread: Fixing 2012's Skill interface "total level"

Page 1 of 3 123 LastLast
Results 1 to 10 of 25
  1. #1 Fixing 2012's Skill interface "total level" 
    Registered Member
    Rupps's Avatar
    Join Date
    Oct 2008
    Age
    25
    Posts
    905
    Thanks given
    317
    Thanks received
    24
    Rep Power
    194
    NOTE: This is for non-renamed.

    1. Find your "CUSTOM5 52". It should be a black box. Replace it with my attachment.

    2. Find in class9

    Code:
    Tab.anIntArray240[12] = 3983; //Total
    Replace that and the next 2 sections with this:

    Code:
    Tab.anIntArray240[12] = 3983; //Total
            Tab.anIntArray241[12] = 144;  // < - >
    	Tab.anIntArray272[12] = 224;  // ^- v
    
    	///Tab.anIntArray240[13] = 3984; ///Level
            ///Tab.anIntArray241[13] = 141;/// 
    	///Tab.anIntArray272[13] = 231; /// 
    
    	Tab.anIntArray240[14] = 3985; //Total Level: "+I+"
            Tab.anIntArray241[14] = 130;  // < - >
    	Tab.anIntArray272[14] = 235;  // ^- v
    And also search for 3984 and delete all of those addText's that say "Level"

    3. Then search for 2147 until you find the addText's. Replace the 2147 line with

    Code:
    @[email protected]: 2147
    It should look like this:


    If you haven't noticed, what this does is make the "Total Level 2147" Into 2 lines, which is how it really was in 420ish RS.


    SERVER SIDE!

    add this somewhere in client.java:

    Code:
    int totallvl = playerLevel[0] + playerLevel[1] + playerLevel[2]
    					+ playerLevel[3] + playerLevel[4] + playerLevel[5]
    					+ playerLevel[6] + playerLevel[7] + playerLevel[8]
    					+ playerLevel[9] + playerLevel[10] + playerLevel[11]
    					+ playerLevel[12] + playerLevel[13] + playerLevel[14]
    					+ playerLevel[15] + playerLevel[16] + playerLevel[17]
    					+ playerLevel[18] + playerLevel[19] + playerLevel[20];
    		sendQuest("@[email protected]: " +totallvl , 3985);
    Here's proof of that working:
    Attached Images
    Current Project: [Only registered and activated users can see links. ]
     

  2. #2  
    Banned

    Join Date
    Jan 2009
    Age
    26
    Posts
    1,848
    Thanks given
    20
    Thanks received
    18
    Rep Power
    0
    can you fix it so it shows your true total level?
     

  3. #3  
    Registered Member
    Rupps's Avatar
    Join Date
    Oct 2008
    Age
    25
    Posts
    905
    Thanks given
    317
    Thanks received
    24
    Rep Power
    194
    You need to do that serverside, so add this somewhere in client.java:

    Code:
    int totallvl = playerLevel[0] + playerLevel[1] + playerLevel[2]
    					+ playerLevel[3] + playerLevel[4] + playerLevel[5]
    					+ playerLevel[6] + playerLevel[7] + playerLevel[8]
    					+ playerLevel[9] + playerLevel[10] + playerLevel[11]
    					+ playerLevel[12] + playerLevel[13] + playerLevel[14]
    					+ playerLevel[15] + playerLevel[16] + playerLevel[17]
    					+ playerLevel[18] + playerLevel[19] + playerLevel[20];
    		sendQuest("@[email protected]: " +totallvl , 3985);
    Here's proof of that working:
    Current Project: [Only registered and activated users can see links. ]
     

  4. #4  
    Banned

    Join Date
    Jan 2009
    Age
    26
    Posts
    1,848
    Thanks given
    20
    Thanks received
    18
    Rep Power
    0
    thank you
     

  5. #5  
    Banned

    Join Date
    Jan 2009
    Age
    26
    Posts
    1,848
    Thanks given
    20
    Thanks received
    18
    Rep Power
    0
    bro mine is so fucked up look at how it looks and i added it just like u said to and i no its client side
     

  6. #6  
    Registered Member
    Rupps's Avatar
    Join Date
    Oct 2008
    Age
    25
    Posts
    905
    Thanks given
    317
    Thanks received
    24
    Rep Power
    194
    You got rid of the black box loading.

    Search for:
    Code:
    Total level: "+i+"
    and add:
    Code:
    Tab.anIntArray240[11] = 19749; //BlackBox
            Tab.anIntArray241[11] = 128;
    	Tab.anIntArray272[11] = 219;
    Current Project: [Only registered and activated users can see links. ]
     

  7. #7  
    Banned

    Join Date
    Jan 2009
    Age
    26
    Posts
    1,848
    Thanks given
    20
    Thanks received
    18
    Rep Power
    0
    do i delete the black box thing? if so how? do i delete this?

    Code:
    	Tab.anIntArray240[11] = 19749; //BlackBox
            Tab.anIntArray241[11] = 128;
    	Tab.anIntArray272[11] = 219;
     

  8. #8  
    Registered Member
    Rupps's Avatar
    Join Date
    Oct 2008
    Age
    25
    Posts
    905
    Thanks given
    317
    Thanks received
    24
    Rep Power
    194
    no you need the black box loading, or else it will get the nulled interface that you got. Thelesia's Pant's Interface is interface 0, just like how nulled items are dwarf chat heads, which is model 0.
    Everytime you see a thelisia's legs interface, it means you don't have the loading correct.
    Current Project: [Only registered and activated users can see links. ]
     

  9. #9  
    Banned

    Join Date
    Jan 2009
    Age
    26
    Posts
    1,848
    Thanks given
    20
    Thanks received
    18
    Rep Power
    0
    no its still messed up i did exactly like u said it still looks liek that
     

  10. #10  
    Banned

    Join Date
    Jan 2009
    Age
    26
    Posts
    1,848
    Thanks given
    20
    Thanks received
    18
    Rep Power
    0
    dude this is completly fucked up
     

Page 1 of 3 123 LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •