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Long time no see! Was gone on vacation for a couple of weeks, but I've been cooking up some cool stuff over the past week.
I'm excited to have been given the opportunity to create a magnificent home for the upcoming server Celestial!
These guys are super easy-going and came to me with a game-plan. It's always so much fun attempting to bring others' visions to life!
Spoiler for Check out the progress here!:
Additionally, I have a special FREE RELEASE coming to everyone shortly - stay tuned!
Very nice work, I have always wanted to learn how to create maps. Unfortunately I love 667 and the tools don’t seem very available that I can find.
"Celestial Home" Project #10
Completed: 8/23/20
Details: I lost track of the amount of hours I put into this, but this was easily my most extensive project to date. I'm all about the fine details, so I put a ton of time into scouting out the right building pieces to fit the theme of every room and building. I ended up making the city a bit larger than planned, but I feel like I managed to fill in the space well. You would honestly have to play the map to really take in all of the details as a quick video really does it no justice. Every project I take on I try to challenge myself in new ways and I'd have to say I definitely ran into a couple challenges throughout this, but I solved them and now have some cool new solutions/techniques in my pocket! This started off with a sizable list of requests; however, the customer gave me a great start as they provided me with a nice basis of details. I'm excited to see this thing in action as it sounds like the Celestial team has a cool story-line to go with it!
These were the customer's requests:
- A custom home map that consists of great detail and makes good use of space - very lively feeling and colorful.
- A large, two-story castle that contains:
- A few doors on the back
- Stairs to the left and right of entrance
- 3-4 rooms on each side of the castle
- An open dining room area with a long table centered in the back
- Second floor with a room for the king to sit and a few more rooms surrounding
- 6-7 shops surrounding the castle
- Trees, barricades, good walkways, fences, flowers
Spoiler for Progress Shots:
Nice job with this latest map! The mine could use some work to look more natural. They are hard to do well, and I think the way RS gets away with it is by having all of those pillars in their underground mines. Rockslide objects (around ID 11500, I think?) may blend well with your typical mine's underlay. Great layout overall and decor though!
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