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Day/Night.
Hello,
Not much to show off, but:
Spent a couple of hours figuring this out yesterday, I'm going to use it to make a full Night and Day system where my monsters will be more aggressive at night but also yield more XP / drops.
Planning on making safe areas (banks, fires, etc) increase the brightness slightly.
Stay tuned for an update later
Thanks, Sam.
Pics?
That's actually pretty dope. I haven't seen this before, so I'm happy with it. Great work!
So basically you have a timer that changes the brightness of the client throughout intervals of time? Simple, but unique ig.
It's a little bit more than that as I have had to make my own custom renders for all the new brightness's and there is no timer involved as of yet. This was just a test.
Edit: I also haven't mentioned that the in game time will be 4x faster than normal time. Eg 6 hours in game would be a full day. Making all time zones able to see night and day.
Thanks, Sam.
Ah pics have loaded it looks good brother good job
Thank you sir.
- Sam.
Nice!
Thanks Unzy.
- Sam.
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