
Originally Posted by
partyhat101
Oh, that was simple and thanks but where do i put the maps? Do i make a file in cache named maps and put it there or what
Add
Code:
if (FileOperations.FileExists(signlink.findcachedir()+"maps/"+anIntArray1235[i3]+".dat")) abyte0 = FileOperations.ReadFile(signlink.findcachedir()+"maps/"+anIntArray1235[i3]+".dat");
if(abyte0 != null)
class7.method180(abyte0, k5, i4, (anInt1069 - 6) * 8, (anInt1070 - 6) * 8, (byte)4, aClass11Array1230);
}
under
Code:
byte abyte0[] = aByteArrayArray1183[i3];
Then add a folder called 'maps' with the .dats in it in your cache directory.
And swat, do we need ints for the models like this?
Code:
if(i == 4755) {
class46.aString739 = "Godwars entrance";
class46.aByteArray777 = "No way comming back!".getBytes();
class46.anInt744 = 4;
class46.anInt761 = 4;
class46.anIntArray773 = new int[1];
class46.anIntArray773[0] = 27828;
class46.aBoolean778 = true;
class46.aBoolean767 = true;
class46.aBoolean762 = false;
class46.aBoolean769 = false;
}