btw thanks me for the concept !!
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Just thought I'd whet your appetites a little and provide an image of my latest WIP tool, of which all my new tools will be integrated into.
I would say I'm just over half way through.
As you can see, there are numerous new additions to my existing tools aswel. For example, the sprite editor now allows previewing of alpha in images, and I have implemented my 'known hashes' idea (from the original sprite editor) Into the entire program, so that now, all JAG file names are recognised.
I'm aiming for an early beta release of around april.
For those that havn't heard about this yet, the idea is to create a single tool to modify the cache in every possible way. It's a single self contained application. All you have to do is select the cache directory (So no more messing around with extracting the right files for different tools)
It is being made very user friendly, so pretty much anyone can edit the cache if they wish. I'll be integrating many different tools to do each job, most created by me, but possibly created by other developers, if I see the tool has a valid use, and I have permission from the creator of the tool.
Thanks to super_ for the idea of creating just one program to handle all of this =]
I already did in other posts, but i'll edit my first now.
My other image tool could do that anyway.HOLY SHIT this is sexy! Can it replace the images with our own? That will knock silabs tits off
Nuke-Net » Jagex Image Archive (Sprite) Editor
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