|
Melee: 7226
Range: 7227
Magic: 7238
Death: 7229
<NpcCombatDefinition>
<!-- Demonic Gorilla -->
<id>7152</id>
<combatType>ALL</combatType>
<respawnTime>60</respawnTime>
<block>
<id>7238</id>
<delay>0</delay>
</block>
<death>
<id>7237</id>
<delay>0</delay>
</death>
<skills>
<skill>
<id>0</id>
<level>205</level>
</skill>
<skill>
<id>1</id>
<level>200</level>
</skill>
<skill>
<id>2</id>
<level>195</level>
</skill>
<skill>
<id>3</id>
<level>380</level>
</skill>
<skill>
<id>4</id>
<level>195</level>
</skill>
<skill>
<id>5</id>
<level>85</level>
</skill>
<skill>
<id>6</id>
<level>195</level>
</skill>
</skills>
<bonuses>
<int>75</int>
<int>75</int>
<int>75</int>
<int>75</int>
<int>75</int>
<int>75</int>
<int>75</int>
<int>75</int>
<int>75</int>
<int>75</int>
<int>75</int>
<int>75</int>
</bonuses>
<melee>
<melee>
<attack>
<hitDelay>1</hitDelay>
<attackDelay>5</attackDelay>
</attack>
<animation>
<id>7236</id>
<delay>0</delay>
</animation>
<max>30</max>
</melee>
</melee>
<magic>
<magic>
<attack>
<hitDelay>3</hitDelay>
<attackDelay>6</attackDelay>
</attack>
<animation>
<id>7240</id>
<delay>0</delay>
</animation>
<projectile>
<id>1305</id>
<size>1</size>
<delay>50</delay>
<duration>75</duration>
<startHeight>43</startHeight>
<endHeight>31</endHeight>
<curve>16</curve>
</projectile>
<max>30</max>
</magic>
</magic>
<ranged>
<ranged>
<attack>
<hitDelay>3</hitDelay>
<attackDelay>7</attackDelay>
</attack>
<animation>
<id>7239</id>
<delay>0</delay>
</animation>
<projectile>
<id>0</id>
<size>1</size>
<delay>50</delay>
<duration>75</duration>
<startHeight>43</startHeight>
<endHeight>31</endHeight>
<curve>16</curve>
</projectile>
<max>30</max>
</ranged>
</ranged>
</NpcCombatDefinition>
<NpcCombatDefinition>
entityDef.walkAnim = 7233;
entityDef.standAnim = 7230;
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