Code:
if (interactingWith != null && o == interactingWith) {
/*
* Draw the background
*/
DrawingArea.drawAlphaPixels(0, 17, 125, 45, 0x000000, 100);
String name = "null";
if (o instanceof Player) {
name = ((Player) o).name;
} else if (o instanceof NPC) {
MobDefinition entityDef_1 = ((NPC) obj).definitionOverride;
if (entityDef_1 != null)
name = entityDef_1.name;
}
newRegularFont.drawCenteredString(name, 62, 29, 0xFFFFFF, 0);
int i1 = ((Entity) obj).currentHealth * 30 / ((Entity) obj).maxHealth;
if (i1 > 30) {
i1 = 30;
}
if (percentage > 123) {
percentage = 123;
}
DrawingArea.drawAlphaPixels(1, 34, 123, 15, 0xC0303E, 130);
DrawingArea.drawAlphaPixels(1, 34, (int) percentage, 15, 0x00A000, 170);
newRegularFont.drawCenteredString((int) currentHitpoints + "/" + (int) maxHitpoints, 62, 47, 0xFFFFFF, 0);
}