Thread: Steam Reversing

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  1. #1 Steam Reversing 
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    This is some work I'm doing whenever I have 5 minutes of free time. It will include all information needed to interface with the game, a basic internal framework with a menu, and tools to extract packet information at some point. Anything critical will have signatures included so you can update everything automatically. If you need something specific, open an issue on the repository.

    https://github.com/Runescape-Reversed/OSRS-Steam

    I may make an NXT repository for RS3 at some point too if there's any interest for this. I have the entire game reverse engineered at this point.
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    how come jagex isn't obfuscating the c++ client at all? you'd think thats the whole point of switching to it in the first place
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    Quote Originally Posted by Aks3l View Post
    how come jagex isn't obfuscating the c++ client at all? you'd think thats the whole point of switching to it in the first place
    The names you might see are debug symbols, which without them would be pretty difficult to diagnose issues with their client in production.

    https://www.rune-server.ee/runescape...am-client.html
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    Quote Originally Posted by x86fggot View Post
    This is some work I'm doing whenever I have 5 minutes of free time. It will include all information needed to interface with the game, a basic internal framework with a menu, and tools to extract packet information at some point. Anything critical will have signatures included so you can update everything automatically. If you need something specific, open an issue on the repository.

    https://github.com/Runescape-Reversed/OSRS-Steam

    I may make an NXT repository for RS3 at some point too if there's any interest for this. I have the entire game reverse engineered at this point.
    You've gotta be the biggest G on this site that I've seen in a long time. Keep up the awesome work and thank you for your contributions!
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