Thread: Interface Editor (Open-source)

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  1. #31  
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    Well long story short I started over from scratch... twice. Long story; I hit limitations with layout and architecture (or lack of) so redesigned it and followed MVC, then I found a library completely by complete accident which happened to do everything I was trying to do with the dynamic properties panel but ofc better. So r.i.p 50% of my work so far. But you live and learn. I spent a day playing around with and reading documentation on controls fx and drew up a plan of how I wanted it to look like and what components to use (see below). Then today I spent the day converting that into code. So yea atm it's playing a game of catch up to get back to the functionality seen in the previous posts. However now there's some new features I have been able to add
    • Zooming and panning the entire interface around
    • Searching and toggling categories of properties
    • Drop down bar for messages
    • New layout


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  3. #32  
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    Quote Originally Posted by Greg View Post
    Well long story short I started over from scratch... twice. Long story; I hit limitations with layout and architecture (or lack of) so redesigned it and followed MVC, then I found a library completely by complete accident which happened to do everything I was trying to do with the dynamic properties panel but ofc better. So r.i.p 50% of my work so far. But you live and learn. I spent a day playing around with and reading documentation on controls fx and drew up a plan of how I wanted it to look like and what components to use (see below). Then today I spent the day converting that into code. So yea atm it's playing a game of catch up to get back to the functionality seen in the previous posts. However now there's some new features I have been able to add
    • Zooming and panning the entire interface around
    • Searching and toggling categories of properties
    • Drop down bar for messages
    • New layout


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    Great progress man, starting over from scratch is a pain since its hard letting go of all the previous work. Keep up the awesome work
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  5. #33  
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    Amazing progress. Keep it up
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  6. #34  
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    good stuff bro
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  7. #35  
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    +1 for using JavaFX!
    Can't wait to see what you come up with the model component.

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    Good luck, but the UI just looks like the Scene Builder utility frame for JavaFX.
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  9. #37  
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    Quote Originally Posted by Superkickabout View Post
    +1 for using JavaFX!
    Can't wait to see what you come up with the model component.
    Haha yeah me too

    Quote Originally Posted by Mack View Post
    Good luck, but the UI just looks like the Scene Builder utility frame for JavaFX.
    Yep because SceneBuilder has everything you'd ever need for building gui's, and it'll change and morph into it's own layout over time
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  10. #38  
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    Been a little while, last post was purely visual and place holders, now I've started implementing the features into the sections. I got stuck for a little bit with the maths behind viewport intersecting but got it sorted today and was able to get plenty of other features redone, including a few new ones too.
    • Hierarchy selecting
    • Property changing via panel
    • Widget selection, move, drag, copying, paste, undo, redo, delete etc... all re-implemented
    • Dragging components from pane to canvas

    Just got resizing + reordering depth to re-implement then I'll be back to where I started before the scrapping
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  11. #39  
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    This lookss gorgeous

    Keep it up m8!
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  12. #40  
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    Again been busy with other stuff although I desperately want to get this completely functional. Re-implemented resizing tabs but more efficiently, I over-complicated it a lot last time. Tidied up and removed some old classes. I'm going to make an effort to use Guava in the future, we'll see how that goes.

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