Thread: ParticleEmitter - Smoke Effect with Jag DrawingArea

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  1. #1 ParticleEmitter - Smoke Effect with Jag DrawingArea 
    Google it ffs

    Reich's Avatar
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    I've only been working on this for an hour or two and this is what i got



    Its a WIP for the exact dimensions. I'm using circles of random sizes and it makes a great effect till towards the end of the life of the particle
    Programmers are machines that convert caffeine into code
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  2. #2  
    Retired. Stop PMing me.


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    How does it affect the FPS and memory usage?
    Attached image
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  3. #3  
    Registered Member Jumper's Avatar
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    clever, grey circles that go more transparent as they move to the right?

    would like a gif/video of this, looks interesting
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  5. #4  
    ಠ_ಠ

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    Quote Originally Posted by Galkon View Post
    How does it affect the FPS and memory usage?
    Lower than an old mans nut sack and higher than the cost of therapy for the poor lad that saw 'em.
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  7. #5  
    Banned

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    Quote Originally Posted by Joshua View Post
    Lower than an old mans nut sack and higher than the cost of therapy for the poor lad that saw 'em.
    Nice explanation
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    RevolutionX PK
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    There was an entire system for this in my client release if you'd like reference I may actually release some features/snippets of my client since no one realizes they're there lol

    Goodjob nonetheless.
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  9. #7  
    Boogie wuggie woo

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    Looks really good tbh.. The frame around the login box needs to be a bit bigger at the bottom though...
    I shouldn't whine about warnings in my signature
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  10. #8  
    Boolean


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    Just looks like the snippet about the bubbles on the login screen and its just tweaked a bit.
    It also looks very slow
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  12. #9  
    Google it ffs

    Reich's Avatar
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    Memory usage isnt all that bad. FPS never fluctuates
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  13. #10  
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    Looks nice already. I bet the FPS drops though, some kind of buffering system might improve it.
    Using a sprite or just circle rendering method? I mean like a black and white sprite, which is a bit faster to render.
    - Playing RS almost 24/7?

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