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Haha thank you! Yeah there are a few parts that I just gave up on because I couldn't get it to animate correctly ingame. I'll fix it later though, just wanted to move onto something else since this was taking a ton of time for the time being. And yeah, the bow was where I first mostly began rounding things out. I am going to rework it later or scratch it and remake a whole new model because I didn't really like the turnout of it. Thank you so much!
we both know where this is from
got bored and created ichigos sword from bleach, i cba to finish the attack on titan outfit since since i have no motivation to do so right now. Looking to try and remodel some textures onto my models which seems kinda fun. Anyways I have a ton of models I don't think i'll upload on here because they're kinda ugly but at least I edited one thing into my model post as an update
Updated the most recent finished item with something I created in blender. began working with blender to create models, only creating weapons at the moment since i don't wanna rig any armor haha, i'll create an armor set next, looking at some overlord (anime) things, but I uploaded a sword I made in blender, one of my better first ones I created so far, still got a long way to go though since the switch from mqo4 to blender is kinda huge. Glad it turned out decent though
Spoiler for :
ok i managed to change some animations, but better yet i figured out how to create dual wielded weapons with their proper weights (i had this logic a month ago but for some reason I never decided to implement it). So here is a dual wielded weapon, kinda neat.
Spoiler for :
Had a lot of free time today so decided to make some random weapons. I've gotten somewhat bored with modeling but it's still fun to do. Anyways,
The mihawk sword was because a pal on discord was teaching me to make sure to use low poly, and this mihawk did not turn out low poly (almost 150k faces because of one dumb sphere i ended up using from blender, deleted it and went to around 700). The second sword was a neat idea I made from a photo I saw, and the last one is ashbringer from wow. I have never played wow, but some guy on discord asked me to make it so I thought hey maybe it'll look cool. Currently aiming to make all my models lower poly and less verticies, just to reduce lag if i do ever end up giving some models away I need to start actually making armor, but rigging them is sooo exhausting i don't want to do it, but it really helps you put things into perspective. Perhaps i'll make a whole new armor set soon from an anime, just have to see what I want.
Anyways here they are, i'll update accordingly.
Spoiler for todays goodies:
https://gyazo.com/73f5b40d1e5a29fecc237bd72f3a9c05
Here my momon set its unifinished lol based on 317 char ( finished but didnt edit the bugs lol)
Its about 3k faces full set out of my head could be less.
I bow to the the beholder.
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