Thread: Fixing OSRS Models in a higher revision

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  1. #1 Fixing OSRS Models in a higher revision 
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    Hi, I recently added OSRS models to my 667 and I was wondering how I would go about adjusting them to be the correct position on my character?





    I know that it is because of the character model difference between osrs and pre eoc. If I can do this easily, how would I find the fury's position and copy it to the torture?

    I don't know if this is the right section for this question, but thanks for reading.
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    Open the torture / fury .dat file in datmaker, click File - > convert to mqo.
    Open the fury file in metaseq then insert the torture too, Move the torture up to the position of the fury / scale it and save the file over the original torture file. Then remake the .dat file with datmaker and re-add it.
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    Quote Originally Posted by SplashRSPS View Post
    Open the torture / fury .dat file in datmaker, click File - > convert to mqo.
    Open the fury file in metaseq then insert the torture too, Move the torture up to the position of the fury / scale it and save the file over the original torture file. Then remake the .dat file with datmaker and re-add it.
    Alright thanks man, what about ancestral hat, how can I remove the OSRS face https://gyazo.com/58fdd2cf3b83a31fdd0115f6dcdc4d18 ?
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    Quote Originally Posted by GeneralReposti View Post
    Alright thanks man, what about ancestral hat, how can I remove the OSRS face https://gyazo.com/58fdd2cf3b83a31fdd0115f6dcdc4d18 ?
    Same concept, just use the lasso tool in meta to select faces and delete them.
    Get in touch with me! Discord: Splash#8041
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    Quote Originally Posted by SplashRSPS View Post
    Same concept, just use the lasso tool in meta to select faces and delete them.
    I followed the steps exactly as you said, but then when I go to convert it back to a dat file nothing shows up in dat maker and then when I save it as a dat and pack it back to the cache, the model is empty
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  6. #6  
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    Quote Originally Posted by GeneralReposti View Post
    I followed the steps exactly as you said, but then when I go to convert it back to a dat file nothing shows up in dat maker and then when I save it as a dat and pack it back to the cache, the model is empty
    you probably deleted the entire model. here's a visual on what he means:

    Deselect all the layers except the model, click the select tool and click "joined faces" option

    Attached image

    Click the face area once and delete it, then deselect the model layer, enable the PRi layer and delete the face from that one. Repeat for last 2 layers

    Attached image

    Enable all layers once you are finished then save it. Should look something like this:

    Attached image
    Attached image
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    Quote Originally Posted by lumplum View Post
    you probably deleted the entire model. here's a visual on what he means:

    Deselect all the layers except the model, click the select tool and click "joined faces" option

    Attached image

    Click the face area once and delete it, then deselect the model layer, enable the PRi layer and delete the face from that one. Repeat for last 2 layers

    Attached image

    Enable all layers once you are finished then save it. Should look something like this:

    Attached image
    I realised what the problem was, I didn't have the trial of meta so nothing was saving.

    However I am not sure what is happening here, I legit just typed in to move it up higher and it seems to get corrupted in conversion?

    https://gyazo.com/1b1efff4eb43530da2382e0f8cde8f32

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    Quote Originally Posted by GeneralReposti View Post
    I realised what the problem was, I didn't have the trial of meta so nothing was saving.

    However I am not sure what is happening here, I legit just typed in to move it up higher and it seems to get corrupted in conversion?

    https://gyazo.com/1b1efff4eb43530da2382e0f8cde8f32

    whats "corrupted" about it? you forgot to set an animation on it via datmaker, click the "amulet" option under the animation when you convert the amulet to .dat
    Attached image
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    Quote Originally Posted by lumplum View Post
    whats "corrupted" about it? you forgot to set an animation on it via datmaker, click the "amulet" option under the animation when you convert the amulet to .dat
    Oh....sorry I am new to this. Thanks for helping me out
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