Code:
case 20419:
ItemDef.name = "Beginner claws";
ItemDef.description = "Dragon claws that last 100 hits.";
ItemDef.modelZoom = 630;
ItemDef.modelRotation1 = 268;
ItemDef.modelRotation2 = 1340;
ItemDef.modelOffset1 = -7;
ItemDef.modelOffset2 = -13;
ItemDef.groundActions = new String[5];
ItemDef.groundActions[2] = "Take";
ItemDef.actions = new String[5];
ItemDef.actions[1] = "Equip";
ItemDef.actions[4] = "Destroy";
ItemDef.modelID = 3781;
ItemDef.maleEquip1 = 3780;
ItemDef.femaleEquip1 = 3780;
ItemDef.editedModelColor = new int[4];
ItemDef.newModelColor = new int[4];
ItemDef.editedModelColor[0] = 24;
ItemDef.newModelColor[0] = 891884;
ItemDef.editedModelColor[1] = 33;
ItemDef.newModelColor[1] = 891884;
ItemDef.editedModelColor[2] = 41;
ItemDef.newModelColor[2] = 891884;
ItemDef.editedModelColor[3] = 49;
ItemDef.newModelColor[3] = 891884;
break;
case 20420:
ItemDef.name = "Beginner godsword";
ItemDef.description = "An armadyl godsword that lasts 100 hits.";
ItemDef.modelZoom = 1957;
ItemDef.modelRotation1 = 498;
ItemDef.modelRotation2 = 484;
ItemDef.modelOffset1 = 0;
ItemDef.modelOffset2 = -1;
ItemDef.groundActions = new String[5];
ItemDef.groundActions[2] = "Take";
ItemDef.actions = new String[5];
ItemDef.actions[1] = "Equip";
ItemDef.actions[4] = "Destroy";
ItemDef.modelID = 28162;
ItemDef.maleEquip1 = 27731;
ItemDef.femaleEquip1 = 27731;
ItemDef.editedModelColor = new int[10];
ItemDef.newModelColor = new int[10];
ItemDef.editedModelColor[0] = 43117;
ItemDef.newModelColor[0] = 891884;
ItemDef.editedModelColor[1] = 43096;
ItemDef.newModelColor[1] = 891884;
ItemDef.editedModelColor[2] = 43121;
ItemDef.newModelColor[2] = 891884;
ItemDef.editedModelColor[3] = 43092;
ItemDef.newModelColor[3] = 891884;
ItemDef.editedModelColor[4] = 43113;
ItemDef.newModelColor[4] = 891884;
ItemDef.editedModelColor[5] = 41257;
ItemDef.newModelColor[5] = 891884;
ItemDef.editedModelColor[6] = 41265;
ItemDef.newModelColor[6] = 891884;
ItemDef.editedModelColor[7] = 43072;
ItemDef.newModelColor[7] = 891884;
ItemDef.editedModelColor[8] = 43059;
ItemDef.newModelColor[8] = 891884;
ItemDef.editedModelColor[9] = 43328;
ItemDef.newModelColor[9] = 891884;
break;
case 20421:
ItemDef.newModelColor = new int[1];
ItemDef.editedModelColor = new int[1];
ItemDef.actions = new String[5];
ItemDef.actions[1] = "Equip";
ItemDef.actions[4] = "Destroy";
ItemDef.modelID = 75412;
ItemDef.maleEquip1 = 75409;
ItemDef.femaleEquip1 = 75409;
ItemDef.modelZoom = 840;
ItemDef.modelRotation1 = 280;
ItemDef.modelRotation2 = 0;
ItemDef.modelOffset1 = -2;
ItemDef.modelOffset2 = 56;
ItemDef.name = "Beginner whip";
ItemDef.description = "A whip with poisonous taints that lasts for 500 hits.";
ItemDef.newModelColor[0] = 891884;
ItemDef.editedModelColor[0] = 528;
break;
case 20423:
ItemDef.modelID = 2562;
ItemDef.name = "Beginner shortbow";
ItemDef.description = "A more powerful shortbow that lasts 500 hits.";
ItemDef.modelZoom = 1200;
ItemDef.modelRotation1 = 508;
ItemDef.modelRotation2 = 124;
ItemDef.modelOffset2 = 2;
ItemDef.modelOffset1 = 7;
ItemDef.maleEquip1 = 512;
ItemDef.femaleEquip1 = 512;
ItemDef.actions = new String[5];
ItemDef.actions[1] = "Equip";
ItemDef.actions[4] = "Destroy";
ItemDef.editedModelColor = new int[] {6674};
ItemDef.newModelColor = new int[] {891884};
break;
case 20427:
ItemDef.name = "Beginner battlestaff";
ItemDef.description = "A staff of light that lasts 200 hits.";
ItemDef.modelID = 52109;
ItemDef.modelZoom = 2256;
ItemDef.modelRotation1 = 456;
ItemDef.modelRotation2 = 513;
ItemDef.modelOffset1 = 0;
ItemDef.modelOffset2 = 0;
ItemDef.maleEquip1 = 52104;
ItemDef.femaleEquip1 = 52104;
ItemDef.actions = new String[5];
ItemDef.actions[1] = "Equip";
ItemDef.actions[4] = "Destroy";
break;
The whip may be 5409 and 5412 in your cache, but I have the oldschool whip model added customly
These aren't ripped, but they take 20 seconds to do and i've seen them requested a handful of times