if(i == 3007) { // NPC ID
aClass30_Sub2_Sub2_60.anInt1406 = anIntArray72[630];
class5.method165(true, aClass30_Sub2_Sub2_60); // Collect original NPC data
class5.aStringArray66 = new String[5];
class5.aStringArray66[1] = "Attack";
int changedColors = 1; // Number of model colors changed on the NPC
class5.anIntArray76 = new int[changedColors];
class5.anIntArray70 = new int[changedColors];
class5.anIntArray76[0] = 61; // Original model color
class5.anIntArray70[0] = 926; // Changed model color
class5.anIntArray94 = new int[1]; // Number of models the NPC uses
class5.anIntArray94[0] = 8013; // add the model id's here
class5.aString65 = "Ant"; // NPC name
class5.anInt61 = 5; //combat level
class5.aByteArray89 = "An ant minind his own business.".getBytes(); // NPC description
}
if(i == 3008) { // NPC ID
aClass30_Sub2_Sub2_60.anInt1406 = anIntArray72[630];
class5.method165(true, aClass30_Sub2_Sub2_60); // Collect original NPC data
class5.aStringArray66 = new String[5];
class5.aStringArray66[1] = "Attack";
int changedColors = 1; // Number of model colors changed on the NPC
class5.anIntArray76 = new int[changedColors];
class5.anIntArray70 = new int[changedColors];
class5.anIntArray76[0] = 61; // Original model color
class5.anIntArray70[0] = 926; // Changed model color
class5.anIntArray94 = new int[1]; // Number of models the NPC uses
class5.anIntArray94[0] = 8014; // add the model id's here
class5.aString65 = "Fighter Ant"; // NPC name
class5.anInt61 = 34; //combat level
class5.aByteArray89 = "Once they bite you, it's hard to get them off...".getBytes(); // NPC description
}
if(i == 3009) { // NPC ID
aClass30_Sub2_Sub2_60.anInt1406 = anIntArray72[630];
class5.method165(true, aClass30_Sub2_Sub2_60); // Collect original NPC data
class5.aStringArray66 = new String[5];
class5.aStringArray66[1] = "Attack";
int changedColors = 1; // Number of model colors changed on the NPC
class5.anIntArray76 = new int[changedColors];
class5.anIntArray70 = new int[changedColors];
class5.anIntArray76[0] = 61; // Original model color
class5.anIntArray70[0] = 926; // Changed model color
class5.anIntArray94 = new int[2]; // Number of models the NPC uses
class5.anIntArray94[0] = 8015; // add the model id's here
class5.anIntArray94[1] = 8016;
class5.aString65 = "Bee"; // NPC name
class5.anInt61 = 41; //combat level
class5.aByteArray89 = "Watch out for it's vicous stinger of +2 poison!".getBytes(); // NPC description
}
Pic:
CFG:
Code:
npc = 3006 Ant 5 12
npc = 3006 Fighter Ant 34 42
npc = 3006 Ryan 41 60
Models: [Only registered and activated users can see links. ] [Only registered and activated users can see links. ] [Only registered and activated users can see links. ] [Only registered and activated users can see links. ]
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