Thread: Dragon Pickaxe recolored (ints)

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  1. #1 Dragon Pickaxe recolored (ints) 
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    Linus's Avatar
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    Code:
    	
    if (i == 13264) {
            itemDef.actions = new String[5];
            itemDef.actions[1] = "Wear";
            itemDef.modifiedModelColors = new int[1];
            itemDef.modifiedModelColors[0] = 36133;
            itemDef.modifiedModelColors[0] = 930;
            itemDef.originalModelColors = new int[1];
            itemDef.originalModelColors[0] = 61;
            itemDef.anInt204 = 0;        
            itemDef.modelID = 2529;//inventory/drop model
            itemDef.maleEquip1 = 509;
            itemDef.femaleEquip1 = 509;
            itemDef.modelZoom = 1070;//Model Zoom
            itemDef.modelRotation1 = 224;//Model Rotation1
            itemDef.modelRotation2 = 1056;//Model Rotation2
            itemDef.modelOffset1 = -2;//Model Offset 1
            itemDef.modelOffset2 = -19;// model Offset 2
            itemDef.anInt188 = -1;
            itemDef.anInt164 = -1;
            itemDef.anInt175 = -1;
            itemDef.anInt197 = -1;
            itemDef.name = "Dragon Pickaxe";
            itemDef.description = "It's a Dragon pickaxe.".getBytes();
    }
    This will look like the Rune-pickaxe but red as my rep. np

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  2. #2  
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    Quote Originally Posted by Linus View Post


    Code:
    	
    if (i == 13264) {
            itemDef.actions = new String[5];
            itemDef.actions[1] = "Wear";
            itemDef.modifiedModelColors = new int[1];
            itemDef.modifiedModelColors[0] = 36133;
            itemDef.modifiedModelColors[0] = 930;
            itemDef.originalModelColors = new int[1];
            itemDef.originalModelColors[0] = 61;
            itemDef.anInt204 = 0;        
            itemDef.modelID = 2529;//inventory/drop model
            itemDef.maleEquip1 = 509;
            itemDef.femaleEquip1 = 509;
            itemDef.modelZoom = 1070;//Model Zoom
            itemDef.modelRotation1 = 224;//Model Rotation1
            itemDef.modelRotation2 = 1056;//Model Rotation2
            itemDef.modelOffset1 = -2;//Model Offset 1
            itemDef.modelOffset2 = -19;// model Offset 2
            itemDef.anInt188 = -1;
            itemDef.anInt164 = -1;
            itemDef.anInt175 = -1;
            itemDef.anInt197 = -1;
            itemDef.name = "Dragon Pickaxe";
            itemDef.description = "It's a Dragon pickaxe.".getBytes();
    }
    This will look like the Rune-pickaxe but red as my rep. np
    Nice can you share that bars n ore ints please? will rep++ and thanks
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  4. #3  
    Registered Member Anaus's Avatar
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    Not bad, could be useful to some. I personally like how the Dragon Hatchet and Pickaxe got a newer look, but some players might like that. Good release
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  5. #4  
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    Looks pretty fine tbh

    I like it gj
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