You could do it noobly e.g edit the colours of black (g).. heres a random guess of the code in class8.java though its most probly wrong..
Code:
if(i == 7257){ //Dragon Platelegs (T)
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[3];
class8.anIntArray160 = new int [3];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 926;
class8.anIntArray156[1] = 41;
class8.anIntArray160[1] = 926;
class8.anIntArray156[2] = 57;
class8.anIntArray160[2] = 24;
class8.anInt174 = 2582;
class8.anInt181 = 1740;
class8.anInt190 = 444;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = 0;
class8.anInt194 = -8;
class8.anInt165 = 268;
class8.anInt200 = 432;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Dragon Platelegs (T)";
class8.aByteArray178 = "It's Dragon Platelegs (T)".getBytes();
}
if(i == 7258){ //Dragon Platebody (T)
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[3];
class8.anIntArray160 = new int [3];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 926;
class8.anIntArray156[1] = 24;
class8.anIntArray160[1] = 24;
class8.anIntArray156[2] = 41;
class8.anIntArray160[2] = 926;
class8.anInt174 = 2378;
class8.anInt181 = 1180;
class8.anInt190 = 452;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = -1;
class8.anInt194 = -1;
class8.anInt165 = 3379;
class8.anInt200 = 3383;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Dragon Platebody (T)";
class8.aByteArray178 = "It's a Dragon Platebody (T)".getBytes();
}
Well anyway... i dunno about actual dragon (g) but thats my guess of 1 sollution
EDIT: NVM that code above shows up as red armour with grey trim... anyone know the gold trim colour code??
-Waves, eXtrosion