Thread: [REQ] Correct spirit shield models

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  1. #1 [REQ] Correct spirit shield models 
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    I'm requesting the correct spirit shield models, I'm using the cruelalityx source, and the spirit shields aren't the correct one like rs, I tried leeching from other clients but I can't find any source that has this in there itemdef.java (I'm pretty nooby with client so if it's this easy to get then telling me how would be an option and I do it myself as I wanna learn)

    Thanks in advanced to anyone who helps!

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    Image of spirit shields:
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  2. #2  
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    Write uggosalad somewhere and it will probably work
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  4. #3  
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    Quote Originally Posted by Olinice View Post
    Write uggosalad somewhere and it will probably work
    LOL, I'll try that
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    Bump still need these
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    i will give u them im not gonna conrevt coz i dont know what u have
    #Theydonefreedmyniggapea2nutz
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    Here are the ints for you;

    Code:
    		case 13738:
    			itemDef.actions = new String[5];//menu
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40922;//inventory/drop model
    			itemDef.modelZoom = 1616;//Model Zoom
    			itemDef.modelRotation1 = 396;//rotation 1
    			itemDef.modelRotation2 = 1050;//rotation 2
    			itemDef.modelOffset1 = -3;//model offset 1
    			itemDef.modelOffset2 = 4;//model offset 2
    			itemDef.maleEquip1 = 40944;//male wield ModelId
    			itemDef.femaleEquip1 = 40944;//female wield ModelId
    			itemDef.anInt188 = -1;//female sleeve
    			itemDef.anInt164 = -1;//male sleeve
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Arcane spirit shield";//name
    			itemDef.description = "It's a Arcane spirit shield.".getBytes();//name
    		break;
    
    		case 13744:
    			itemDef.actions = new String[5];
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40920;
    			itemDef.modelZoom = 1616;
    			itemDef.modelRotation1 = 396;
    			itemDef.modelRotation2 = 1050;
    			itemDef.modelOffset1 = -3;
    			itemDef.modelOffset2 = 4;
    			itemDef.maleEquip1 = 40940;
    			itemDef.femaleEquip1 = 40940;
    			itemDef.anInt188 = -1;
    			itemDef.anInt164 = -1;
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Spectral spirit shield";
    			itemDef.description = "It's a Spectral spirit shield.".getBytes();
    		break;
    
    		case 13740:
    			itemDef.actions = new String[5];//menu
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40921;//inventory/drop model
    			itemDef.modelZoom = 1616;//Model Zoom
    			itemDef.modelRotation1 = 396;//rotation 1
    			itemDef.modelRotation2 = 1050;//rotation 2
    			itemDef.modelOffset1 = -3;//model offset 1
    			itemDef.modelOffset2 = 4;//model offset 2
    			itemDef.maleEquip1 = 40939;//male wield ModelId
    			itemDef.femaleEquip1 = 40939;//female wield ModelId
    			itemDef.anInt188 = -1;//female sleeve
    			itemDef.anInt164 = -1;//male sleeve
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Divine spirit shield";//name
    			itemDef.description = "It's a Divine spirit shield.".getBytes();//name
    		break;
    
    		case 13734:
    			itemDef.actions = new String[5];//menu
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40919;//inventory/drop model
    			itemDef.modelZoom = 1616;//Model Zoom
    			itemDef.modelRotation1 = 396;//rotation 1
    			itemDef.modelRotation2 = 1050;//rotation 2
    			itemDef.modelOffset1 = -3;//model offset 1
    			itemDef.modelOffset2 = 4;//model offset 2
    			itemDef.maleEquip1 = 40943;//male wield ModelId
    			itemDef.femaleEquip1 = 40943;//female wield ModelId
    			itemDef.anInt188 = -1;//female sleeve
    			itemDef.anInt164 = -1;//male sleeve
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Spirit shield";//name
    			itemDef.description = "It's a Spirit shield.".getBytes();//name
    		break;
    
    		case 13736:
    			itemDef.actions = new String[5];
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40913;
    			itemDef.modelZoom = 1616;
    			itemDef.modelRotation1 = 396;
    			itemDef.modelRotation2 = 1050;
    			itemDef.modelOffset1 = -3;
    			itemDef.modelOffset2 = 4;
    			itemDef.maleEquip1 = 40941;
    			itemDef.femaleEquip1 = 40941;
    			itemDef.anInt188 = -1;
    			itemDef.anInt164 = -1;
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Blessed spirit shield";
    			itemDef.description = "It's a Blessed spirit shield.".getBytes();
    		break;
    
    		case 13742:
    			itemDef.actions = new String[5];
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40915;
    			itemDef.modelZoom = 1616;
    			itemDef.modelRotation1 = 396;
    			itemDef.modelRotation2 = 1050;
    			itemDef.modelOffset1 = -3;
    			itemDef.modelOffset2 = 4;
    			itemDef.maleEquip1 = 40942;
    			itemDef.femaleEquip1 = 40942;
    			itemDef.anInt188 = -1;
    			itemDef.anInt164 = -1;
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Elysian spirit shield";
    			itemDef.description = "It's an Elysian spirit shield.".getBytes();
    		break;
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  9. #7  
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    Quote Originally Posted by Demonhorn View Post
    Here are the ints for you;

    Code:
    		case 13738:
    			itemDef.actions = new String[5];//menu
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40922;//inventory/drop model
    			itemDef.modelZoom = 1616;//Model Zoom
    			itemDef.modelRotation1 = 396;//rotation 1
    			itemDef.modelRotation2 = 1050;//rotation 2
    			itemDef.modelOffset1 = -3;//model offset 1
    			itemDef.modelOffset2 = 4;//model offset 2
    			itemDef.maleEquip1 = 40944;//male wield ModelId
    			itemDef.femaleEquip1 = 40944;//female wield ModelId
    			itemDef.anInt188 = -1;//female sleeve
    			itemDef.anInt164 = -1;//male sleeve
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Arcane spirit shield";//name
    			itemDef.description = "It's a Arcane spirit shield.".getBytes();//name
    		break;
    
    		case 13744:
    			itemDef.actions = new String[5];
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40920;
    			itemDef.modelZoom = 1616;
    			itemDef.modelRotation1 = 396;
    			itemDef.modelRotation2 = 1050;
    			itemDef.modelOffset1 = -3;
    			itemDef.modelOffset2 = 4;
    			itemDef.maleEquip1 = 40940;
    			itemDef.femaleEquip1 = 40940;
    			itemDef.anInt188 = -1;
    			itemDef.anInt164 = -1;
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Spectral spirit shield";
    			itemDef.description = "It's a Spectral spirit shield.".getBytes();
    		break;
    
    		case 13740:
    			itemDef.actions = new String[5];//menu
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40921;//inventory/drop model
    			itemDef.modelZoom = 1616;//Model Zoom
    			itemDef.modelRotation1 = 396;//rotation 1
    			itemDef.modelRotation2 = 1050;//rotation 2
    			itemDef.modelOffset1 = -3;//model offset 1
    			itemDef.modelOffset2 = 4;//model offset 2
    			itemDef.maleEquip1 = 40939;//male wield ModelId
    			itemDef.femaleEquip1 = 40939;//female wield ModelId
    			itemDef.anInt188 = -1;//female sleeve
    			itemDef.anInt164 = -1;//male sleeve
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Divine spirit shield";//name
    			itemDef.description = "It's a Divine spirit shield.".getBytes();//name
    		break;
    
    		case 13734:
    			itemDef.actions = new String[5];//menu
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40919;//inventory/drop model
    			itemDef.modelZoom = 1616;//Model Zoom
    			itemDef.modelRotation1 = 396;//rotation 1
    			itemDef.modelRotation2 = 1050;//rotation 2
    			itemDef.modelOffset1 = -3;//model offset 1
    			itemDef.modelOffset2 = 4;//model offset 2
    			itemDef.maleEquip1 = 40943;//male wield ModelId
    			itemDef.femaleEquip1 = 40943;//female wield ModelId
    			itemDef.anInt188 = -1;//female sleeve
    			itemDef.anInt164 = -1;//male sleeve
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Spirit shield";//name
    			itemDef.description = "It's a Spirit shield.".getBytes();//name
    		break;
    
    		case 13736:
    			itemDef.actions = new String[5];
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40913;
    			itemDef.modelZoom = 1616;
    			itemDef.modelRotation1 = 396;
    			itemDef.modelRotation2 = 1050;
    			itemDef.modelOffset1 = -3;
    			itemDef.modelOffset2 = 4;
    			itemDef.maleEquip1 = 40941;
    			itemDef.femaleEquip1 = 40941;
    			itemDef.anInt188 = -1;
    			itemDef.anInt164 = -1;
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Blessed spirit shield";
    			itemDef.description = "It's a Blessed spirit shield.".getBytes();
    		break;
    
    		case 13742:
    			itemDef.actions = new String[5];
    			itemDef.actions[1] = "Wield";
    			itemDef.modelID = 40915;
    			itemDef.modelZoom = 1616;
    			itemDef.modelRotation1 = 396;
    			itemDef.modelRotation2 = 1050;
    			itemDef.modelOffset1 = -3;
    			itemDef.modelOffset2 = 4;
    			itemDef.maleEquip1 = 40942;
    			itemDef.femaleEquip1 = 40942;
    			itemDef.anInt188 = -1;
    			itemDef.anInt164 = -1;
    			itemDef.aByte154 = -10;
    			itemDef.aByte205 = -10;
    			itemDef.name = "Elysian spirit shield";
    			itemDef.description = "It's an Elysian spirit shield.".getBytes();
    		break;
    Sorry, I haven't checked this thread in a while, testing it now
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