Thread: [REQ]Chaotic Set Models & ints[PI]

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  1. #1 [REQ]Chaotic Set Models & ints[PI] 
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    if any one has.

    chaotic maul
    chaotic staff
    chaotic rapier
    chaotic longsword
    chaotic crossbow

    Model & ints
    I been looking for them but have not found any thanks!
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  2. #2  
    #FLAWLESSDUPES

    Monum3ntal's Avatar
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    Code:
    case 1500:
    itemDef.itemActions = new String[5];
    itemDef.itemActions[1] = "Wear";
    itemDef.itemActions[2] = "Bind";
    itemDef.modelID = 35084; //drop model
    itemDef.anInt165 = 35085; //male wield model
    itemDef.anInt200 = 35085; //femArmModel
    itemDef.modelZoom = 1425;
    itemDef.aByte154 = -14;
    itemDef.modelRotationY = 498;
    itemDef.modelRotationX = 1300;
    itemDef.modelOffset1 = 9;
    itemDef.modelOffset2 = 13;
    itemDef.aByte154 = -14;
    itemDef.name = "Chaotic Rapier";
    itemDef.description = "A reward from Dungeoneering".getBytes();
    break;
    case 15038:
    itemDef.itemActions = new String[5];
    itemDef.itemActions[1] = "Wear";
    itemDef.modelID = 35086; //drop model
    itemDef.anInt165 = 35087; //male wield model
    itemDef.anInt200 = 35087; //femArmModel
    itemDef.modelZoom = 1650;
    itemDef.modelRotationY = 498;
    itemDef.aByte154 = -14;
    itemDef.modelRotationX = 1300;
    itemDef.modelOffset1 = 3;
    itemDef.modelOffset2 = 0;
    itemDef.name = "Chaotic Longsword";
    itemDef.description = "A reward from Dungeoneering".getBytes();
    break;
    case 15039:
    itemDef.itemActions = new String[5];
    itemDef.itemActions[1] = "Wear";
    itemDef.modelID = 35088; //drop model
    itemDef.anInt165 = 35089; //male wield model
    itemDef.anInt200 = 35089; //femArmModel
    itemDef.modelZoom = 1447;
    itemDef.aByte154 = -14;
    itemDef.modelRotationY = 525;
    itemDef.modelRotationX = 350;
    itemDef.modelOffset1 = 5;
    itemDef.modelOffset2 = 0;
    itemDef.name = "Chaotic Maul";
    itemDef.description = "A reward from Dungeoneering".getBytes();
    break;
    case 15040:
    itemDef.itemActions = new String[5];
    itemDef.itemActions[1] = "Wear";
    itemDef.modelID = 35090; //drop model
    itemDef.anInt165 = 35091; //male wield model
    itemDef.anInt200 = 35091; //femArmModel
    itemDef.modelZoom = 1711;
    itemDef.modelRotationY = 350;
    itemDef.modelRotationX = 365;
    itemDef.modelOffset1 = 5;
    itemDef.aByte154 = -14;
    itemDef.modelOffset2 = 0;
    itemDef.name = "Chaotic Staff";
    itemDef.description = "A reward from Dungeoneering".getBytes();
    break;
    case 15041:
    itemDef.itemActions = new String[5];
    itemDef.itemActions[1] = "Wear";
    itemDef.modelID = 35092; //drop model
    itemDef.anInt165 = 35093; //male wield model
    itemDef.anInt200 = 35093; //femArmModel
    itemDef.modelZoom = 1028;
    itemDef.modelRotationY = 249;
    itemDef.modelRotationX = 2021;
    itemDef.modelOffset1 = -1;
    itemDef.modelOffset2 = 0;
    itemDef.aByte154 = -14;
    itemDef.name = "Chaotic Crossbow";
    itemDef.description = "A reward from Dungeoneering".getBytes();
    break;
    case 15042:
    itemDef.itemActions = new String[5];
    itemDef.itemActions[1] = "Wear";
    itemDef.modelID = 35094; //drop model
    itemDef.anInt165 = 35095; //male wield model
    itemDef.anInt200 = 35095; //femArmModel
    itemDef.modelZoom = 1488;
    itemDef.modelRotationY = 276;
    itemDef.modelRotationX = 1101;
    itemDef.modelOffset1 = -5;
    itemDef.modelOffset2 = 0;
    itemDef.name = "Chaotic kiteshield";
    itemDef.description = "A reward from Dungeoneering".getBytes();
    break;
    case 15044:
    itemDef.itemActions = new String[5];
    itemDef.itemActions[1] = "Wear";
    itemDef.modelID = 54313; //drop model
    itemDef.anInt165 = 55947; //male wield model
    itemDef.anInt200 = 55947; //femArmModel
    itemDef.modelZoom = 1670;
    itemDef.modelRotationY = 316;
    itemDef.modelRotationX = 64;
    itemDef.modelOffset1 = -1;
    itemDef.modelOffset2 = 14;
    itemDef.name = "Farseer Shield";
    itemDef.description = "A reward from Dungeoneering".getBytes();
    break;
    case 15043:
    itemDef.itemActions = new String[5];
    itemDef.itemActions[1] = "Wear";
    itemDef.modelID = 35096; //drop model
    itemDef.anInt165 = 35097; //male wield model
    itemDef.anInt200 = 35097; //femArmModel
    itemDef.modelZoom = 1360;
    itemDef.modelRotationY = 260;
    itemDef.modelRotationX = 1673;
    itemDef.modelOffset1 = -11;
    itemDef.aByte154 = -14;
    itemDef.modelOffset2 = 0;
    itemDef.name = "Eagle-eye kiteshield";
    itemDef.description = "A reward from Dungeoneering".getBytes();
    break;
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    just searched on google
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  3. #3  
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    i did see what it is i dotn know what to type in what i was typing in was "chaotic set models and ints" and got nothing thanks for this though
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  4. #4  
    Registered Member ajmcbsat1's Avatar
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    how do i make the staff and cls hold the right way
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  5. #5  
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    Quote Originally Posted by ajmcbsat1 View Post
    how do i make the staff and cls hold the right way
    You can do that in the Int's on client.java (clientside).

    You should change the following things like rotation/zoom etc:
    Code:
    	itemDef.modelZoom = 1711;
    						itemDef.modelRotation1 = 350;
    						itemDef.modelRotation2 = 365;
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  6. #6  
    Registered Member ajmcbsat1's Avatar
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    ints r in item def?
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  7. #7  
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    thanks for the release, but you're missing farseer

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    ganna have to rename the models to match the ints or change the ints,

    itemDef.modelid = 54409;
    itemDef.anInt165 = 56304;//maleEquip1
    itemDef.anInt200 = 56304;// femaleEquip1
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  8. #8  
    Registered Member g0d 0f war's Avatar
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    download on models dont work for me
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  9. #9  
    Quality over quantity


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    Quote Originally Posted by g0d 0f war View Post
    download on models dont work for me
    Of course it doesn't. Look at the date on this thread
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