Thread: [REL] New Runescape Prayer Books [REL]

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  1. #1 [REL] New Runescape Prayer Books [REL] 
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    The other day runescape released a bunch of cool new treasure trail items. Its funny because I never thought they would release the new god books, yet they did. Ive had mine for awhile and I was shocked to see how closely mine looked to theirs. The only difference was that I made purple armadyl, but dont worry I fixed it after I saw theirs lol.

    Here is a picture:


    Anyway, heres the release of mine if anyone wants.
    Code:
            
     
    if(i == ####)
            {
    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Wear";
    class8.anIntArray156 = new int[2];
    class8.anIntArray160 = new int[2];
    class8.anIntArray156[0] = 5018;
    class8.anIntArray160[0] = 58785;
    class8.anIntArray156[1] = 61;
    class8.anIntArray160[1] = 11177;
    class8.anInt174 = 2543;
    class8.anInt181 = 830;
    class8.anInt190 = 244;
    class8.anInt198 = 116;
    class8.anInt204 = 0;
    class8.anInt169 = 1;
    class8.anInt194 = -21;
    class8.anInt165 = 556;
    class8.anInt200 = 556;
    class8.anInt188 = -1;
    class8.anInt164 = -1;
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = "Ancient Book";
    class8.aByteArray178 = "A book showing worship to Zaros".getBytes();
            }
              if(i == ####)
            {
    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Wear";
    class8.anIntArray156 = new int[2];
    class8.anIntArray160 = new int[2];
    class8.anIntArray156[0] = 5018;
    class8.anIntArray160[0] = 65;
    class8.anIntArray156[1] = 61;
    class8.anIntArray160[1] = 11177;
    class8.anInt174 = 2543;
    class8.anInt181 = 830;
    class8.anInt190 = 244;
    class8.anInt198 = 116;
    class8.anInt204 = 0;
    class8.anInt169 = 1;
    class8.anInt194 = -21;
    class8.anInt165 = 556;
    class8.anInt200 = 556;
    class8.anInt188 = -1;
    class8.anInt164 = -1;
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = "Armadyl Book";
    class8.aByteArray178 = "A book showing worship to Armadyl".getBytes();
            }
      if(i == ####){
    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = null;
    class8.aString170 = "Torn page 1(a)";
    class8.aByteArray178 = "This seems to have been torn from a book...".getBytes();
    class8.anIntArray156 = new int[5];
    class8.anIntArray160 = new int[5];
    class8.anIntArray156[0] = 90;
    class8.anIntArray156[1] = 86;
    class8.anIntArray156[2] = 82;
    class8.anIntArray156[3] = 78;
    class8.anIntArray156[4] = 74;
    class8.anIntArray160[0] = 63;
    class8.anIntArray160[1] = 66;
    class8.anIntArray160[2] = 65;
    class8.anIntArray160[3] = 63;
    class8.anIntArray160[4] = 66;
    class8.anInt174 = 4508;//Inv & Ground
    class8.anInt181 = 680;
    class8.anInt190 = 400;
    class8.anInt198 = 80;
    class8.anInt204 = 0;
    class8.anInt169 = 1;
    class8.anInt194 = 5;
    class8.anInt165 = -1;//Male Wield View
    class8.anInt200 = -1;//Female Wield View
    class8.anInt188 = -1;
    class8.anInt164 = -1;
    class8.anInt175 = -1;
    class8.anInt197 = -1;
            }
      if(i == ####){
    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = null;
    class8.aString170 = "Torn page 1(b)";
    class8.aByteArray178 = "This seems to have been torn from a book...".getBytes();
    class8.anIntArray156 = new int[5];
    class8.anIntArray160 = new int[5];
    class8.anIntArray156[0] = 90;
    class8.anIntArray156[1] = 86;
    class8.anIntArray156[2] = 82;
    class8.anIntArray156[3] = 78;
    class8.anIntArray156[4] = 74;
    class8.anIntArray160[0] = 5662;
    class8.anIntArray160[1] = 5664;
    class8.anIntArray160[2] = 5661;
    class8.anIntArray160[3] = 5663;
    class8.anIntArray160[4] = 5660;
    class8.anInt174 = 4508;//Inv & Ground
    class8.anInt181 = 680;
    class8.anInt190 = 400;
    class8.anInt198 = 80;
    class8.anInt204 = 0;
    class8.anInt169 = 1;
    class8.anInt194 = 5;
    class8.anInt165 = -1;//Male Wield View
    class8.anInt200 = -1;//Female Wield View
    class8.anInt188 = -1;
    class8.anInt164 = -1;
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    }
     
      if(i == ####){
    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = null;
    class8.aString170 = "Torn page 1(an)";
    class8.aByteArray178 = "This seems to have been torn from a book...".getBytes();
    class8.anIntArray156 = new int[5];
    class8.anIntArray160 = new int[5];
    class8.anIntArray156[0] = 90;
    class8.anIntArray156[1] = 86;
    class8.anIntArray156[2] = 82;
    class8.anIntArray156[3] = 78;
    class8.anIntArray156[4] = 74;
    class8.anIntArray160[0] = 58785;
    class8.anIntArray160[1] = 58784;
    class8.anIntArray160[2] = 58786;
    class8.anIntArray160[3] = 58787;
    class8.anIntArray160[4] = 58783;
    class8.anInt174 = 4508;//Inv & Ground
    class8.anInt181 = 680;
    class8.anInt190 = 400;
    class8.anInt198 = 80;
    class8.anInt204 = 0;
    class8.anInt169 = 1;
    class8.anInt194 = 5;
    class8.anInt165 = -1;//Male Wield View
    class8.anInt200 = -1;//Female Wield View
    class8.anInt188 = -1;
    class8.anInt164 = -1;
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    }
              if(i == ####)
            {
    class8.aStringArray189 = new String[5];
    class8.aStringArray189[1] = "Wear";
    class8.anIntArray156 = new int[2];
    class8.anIntArray160 = new int[2];
    class8.anIntArray156[0] = 5018;
    class8.anIntArray156[1] = 61;
    class8.anIntArray160[0] = 5662;
    class8.anIntArray160[1] = 11177;
    class8.anInt174 = 2543;
    class8.anInt181 = 830;
    class8.anInt190 = 244;
    class8.anInt198 = 116;
    class8.anInt204 = 0;
    class8.anInt169 = 1;
    class8.anInt194 = -21;
    class8.anInt165 = 556;
    class8.anInt200 = 556;
    class8.anInt188 = -1;
    class8.anInt164 = -1;
    class8.anInt175 = -1;
    class8.anInt197 = -1;
    class8.aString170 = "Book of War";
    class8.aByteArray178 = "A book showing worship to Bandos".getBytes();
            }
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  2. #2  
    Registered Member Crash's Avatar
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    your missing something (idk what the name is for non-renamed) but your missing the stackable variable.


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  3. #3  
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    can you release, Itemdef.java ones please much apprieciated
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  4. #4  
    King of the North
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    can you get more..like the zaros items i just need the id's in rsmv i know they need resized i can do that myself
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  5. #5  
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    Quote Originally Posted by elf run1 View Post
    can you get more..like the zaros items i just need the id's in rsmv i know they need resized i can do that myself
    Wish I could. Click link below...
    http://www.rune-server.org/runescape...05-models.html
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  6. #6  
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    Quote Originally Posted by a box View Post
    The new god armors can be done easily, just import the god's symbols onto rune platebodies and the rest of the parts are recolors.
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  7. #7  
    Austin_
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    Good job on this man!
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  8. #8  
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    Code:
    if(i == ####)
            {
    itemDef.actions = new String[5];
    itemDef.actions[1] = "Wear";
    itemDef.anIntArray156 = new int[2];
    itemDef.anIntArray160 = new int[2];
    itemDef.anIntArray156[0] = 5018;
    itemDef.anIntArray160[0] = 58785;
    itemDef.anIntArray156[1] = 61;
    itemDef.anIntArray160[1] = 11177;
    itemDef.anInt174 = 2543;
    itemDef.modelZoom = 830;
    itemDef.modelRotation1 = 244;
    itemDef.modelRotation2 = 116;
    itemDef.anInt204 = 0;
    itemDef.modelOffset1 = 1;
    itemDef.modelOffset2 = -21;
    itemDef.anInt165 = 556;
    itemDef.anInt200 = 556;
    itemDef.anInt188 = -1;
    itemDef.anInt164 = -1;
    itemDef.anInt175 = -1;
    itemDef.anInt197 = -1;
    itemDef.name = "Ancient Book";
    itemDef.description = "A book showing worship to Zaros".getBytes();
            }
              if(i == ####)
            {
    itemDef.actions = new String[5];
    itemDef.actions[1] = "Wear";
    itemDef.anIntArray156 = new int[2];
    itemDef.anIntArray160 = new int[2];
    itemDef.anIntArray156[0] = 5018;
    itemDef.anIntArray160[0] = 65;
    itemDef.anIntArray156[1] = 61;
    itemDef.anIntArray160[1] = 11177;
    itemDef.anInt174 = 2543;
    itemDef.modelZoom = 830;
    itemDef.modelRotation1 = 244;
    itemDef.modelRotation2 = 116;
    itemDef.anInt204 = 0;
    itemDef.modelOffset1 = 1;
    itemDef.modelOffset2 = -21;
    itemDef.anInt165 = 556;
    itemDef.anInt200 = 556;
    itemDef.anInt188 = -1;
    itemDef.anInt164 = -1;
    itemDef.anInt175 = -1;
    itemDef.anInt197 = -1;
    itemDef.name = "Armadyl Book";
    itemDef.description = "A book showing worship to Armadyl".getBytes();
            }
              if(i == ####)
            {
    itemDef.actions = new String[5];
    itemDef.actions[1] = "Wear";
    itemDef.anIntArray156 = new int[2];
    itemDef.anIntArray160 = new int[2];
    itemDef.anIntArray156[0] = 5018;
    itemDef.anIntArray156[1] = 61;
    itemDef.anIntArray160[0] = 5662;
    itemDef.anIntArray160[1] = 11177;
    itemDef.anInt174 = 2543;
    itemDef.modelZoom = 830;
    itemDef.modelRotation1 = 244;
    itemDef.modelRotation2 = 116;
    itemDef.anInt204 = 0;
    itemDef.modelOffset1 = 1;
    itemDef.modelOffset2 = -21;
    itemDef.anInt165 = 556;
    itemDef.anInt200 = 556;
    itemDef.anInt188 = -1;
    itemDef.anInt164 = -1;
    itemDef.anInt175 = -1;
    itemDef.anInt197 = -1;
    itemDef.name = "Book of War";
    itemDef.description = "A book showing worship to Bandos".getBytes();
            }
    All Credits to: JavaOwnz™

    His thread for converting Ints: Converting Int's to renamed. - Recommend using him, He's great. (Note I repped him for these.)
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  9. #9  
    King of the North
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    Quote Originally Posted by a box View Post
    no most of the treasure trail items load in rsmv and all i addded a few in-ame already but its annoying searching with the rsmv crashing when it hits a bad one.
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  10. #10  
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    why would you guys want these....like this is stupid adding to a 317.
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