Thread: [rel] 100% Dragon Arrows [rel]

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  1. #1 [rel] 100% Dragon Arrows [rel] 
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    Code:
    if(i == 11212) {
    		class8.aStringArray189 = new String[5];
    		class8.aStringArray189[1] = "Equip";
    		class8.anInt174 = 26306; // Drop/Inv Model
    		class8.anIntArray160 = new int[5];
    		class8.anIntArray156 = new int[5];
    		class8.anIntArray160[0] = 2;
    		class8.anIntArray156[0] = 26307;
    		class8.anIntArray160[1] = 3;
    		class8.anIntArray156[1] = 26308;
    		class8.anIntArray160[2] = 4;
    		class8.anIntArray156[2] = 26309;
    		class8.anIntArray160[3] = 5;
    		class8.anIntArray156[4] = 26310;
    		class8.aBoolean176 = true;
    		class8.anInt165 = -1; // Male Wield Model
    		class8.anInt200 = -1; // Female Wield
    		class8.anInt188 = -1; // Male arms/sleeves
    		class8.anInt164 = -1; // Female arms/sleeves
    		class8.anInt181 = 1220;//zoom increase will make it smaller
    		class8.anInt190 = 216; //model rotate up+down increase to move doen away from you
    		class8.anInt198 = 100; //model rotate side ways increase to move right in circle
    		class8.anInt169 = 6; // model offset increase to move to the right
    		class8.anInt194 = -29; //model offset increase to move up				
    		class8.aString170 = "Dragon Arrows"; // Item Name
    		class8.aByteArray178 = "Dragon Arrows".getBytes(); // Item Examine
    	}
    	if(i == 11213) {       
    		class8.aStringArray189 = new String[5];
    		class8.aStringArray189[1] = "Equip";
    		class8.anInt174 = 26307; // Drop/Inv Model		
    		class8.aBoolean176 = true;
    		class8.anInt165 = -1; // Male Wield Model
    		class8.anInt200 = -1; // Female Wield
    		class8.anInt188 = -1; // Male arms/sleeves
    		class8.anInt164 = -1; // Female arms/sleeves
    		class8.anInt181 = 1220;//zoom increase will make it smaller
    		class8.anInt190 = 216; //model rotate up+down increase to move doen away from you
    		class8.anInt198 = 100; //model rotate side ways increase to move right in circle
    		class8.anInt169 = 6; // model offset increase to move to the right
    		class8.anInt194 = -29; //model offset increase to move up				
    		class8.aString170 = "Dragon Arrows"; // Item Name
    		class8.aByteArray178 = "Dragon Arrows".getBytes(); // Item Examine
            }
            
             	if(i == 11214) {       
    				class8.aStringArray189 = new String[5];
    		class8.aStringArray189[1] = "Equip";
    		class8.anInt174 = 26308; // Drop/Inv Model		
    		class8.aBoolean176 = true;
    		class8.anInt165 = -1; // Male Wield Model
    		class8.anInt200 = -1; // Female Wield
    		class8.anInt188 = -1; // Male arms/sleeves
    		class8.anInt164 = -1; // Female arms/sleeves
    		class8.anInt181 = 1220;//zoom increase will make it smaller
    		class8.anInt190 = 216; //model rotate up+down increase to move doen away from you
    		class8.anInt198 = 100; //model rotate side ways increase to move right in circle
    		class8.anInt169 = 6; // model offset increase to move to the right
    		class8.anInt194 = -29; //model offset increase to move up				
    		class8.aString170 = "Dragon Arrows"; // Item Name
    		class8.aByteArray178 = "Dragon Arrows".getBytes(); // Item Examine
            }
             
            if(i == 11215) {       
    				class8.aStringArray189 = new String[5];
    		class8.aStringArray189[1] = "Equip";
    		class8.anInt174 = 26309; // Drop/Inv Model		
    		class8.aBoolean176 = true;
    		class8.anInt165 = -1; // Male Wield Model
    		class8.anInt200 = -1; // Female Wield
    		class8.anInt188 = -1; // Male arms/sleeves
    		class8.anInt164 = -1; // Female arms/sleeves
    		class8.anInt181 = 1220;//zoom increase will make it smaller
    		class8.anInt190 = 216; //model rotate up+down increase to move doen away from you
    		class8.anInt198 = 100; //model rotate side ways increase to move right in circle
    		class8.anInt169 = 6; // model offset increase to move to the right
    		class8.anInt194 = -29; //model offset increase to move up				
    		class8.aString170 = "Dragon Arrows"; // Item Name
    		class8.aByteArray178 = "Dragon Arrows".getBytes(); // Item Examine
            }
            
             if(i == 11216) {       
    				class8.aStringArray189 = new String[5];
    		class8.aStringArray189[1] = "Equip";
    		class8.anInt174 = 26310; // Drop/Inv Model		
    		class8.aBoolean176 = true;
    		class8.anInt165 = -1; // Male Wield Model
    		class8.anInt200 = -1; // Female Wield
    		class8.anInt188 = -1; // Male arms/sleeves
    		class8.anInt164 = -1; // Female arms/sleeves
    		class8.anInt181 = 1220;//zoom increase will make it smaller
    		class8.anInt190 = 216; //model rotate up+down increase to move doen away from you
    		class8.anInt198 = 100; //model rotate side ways increase to move right in circle
    		class8.anInt169 = 6; // model offset increase to move to the right
    		class8.anInt194 = -29; //model offset increase to move up				
    		class8.aString170 = "Dragon Arrows"; // Item Name
    		class8.aByteArray178 = "Dragon Arrows".getBytes(); // Item Examine
            }
    .dar form:
    http://www.mediafire.com/download.php?dmckz4fzywz

    gzipped:
    http://www.mediafire.com/download.php?zwq2vyknah2

    Code:
    itemStackable[6570] = false;
    				itemStackable[11212] = true;
    				itemStackable[11213] = true;	
    				itemStackable[11214] = true;
    				itemStackable[11215] = true;
    				itemStackable[11216] = true;
    if theres anything wrong, please tell me. the models are in dat form btw

    98% me
    2& zee

    Quote Originally Posted by Zirtrix View Post
    So I've recently changed some things in the server, but when i compile it says
    Code:
    source\server\model\players\packets\Commands.java: 58: error: cannot find symbol
    This.Antileech("Remove This Line");
    ^
    Anyone know the problem?
    Student and Developer for http://www.rune-server.org/runescape...pve-based.html
     

  2. #2  
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    thanks ill add these to my client
     

  3. #3  
    omgmike1
    Guest
    Hi good release, (any chance while u do these can u put them in gzip?) also were would i place that arrow stackin code? what class? in client.java ??
     

  4. #4  
    Registered Member
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    yeah, lol ill start to gzip them form now on. for stackable, go into item.java in your server, find
    Code:
    public static boolean[] itemStackable
    and add that where the others are

    Quote Originally Posted by Zirtrix View Post
    So I've recently changed some things in the server, but when i compile it says
    Code:
    source\server\model\players\packets\Commands.java: 58: error: cannot find symbol
    This.Antileech("Remove This Line");
    ^
    Anyone know the problem?
    Student and Developer for http://www.rune-server.org/runescape...pve-based.html
     

  5. #5  
    omgmike1
    Guest
    thank you ;]


    any chance u can tell me what else ur goona release 2 day :O?

    like if u find rune beserker shield/ new monk robes could u post it cause that would make my day
     

  6. #6  
    Registered Member
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    im actually working on rune berserk shield. but i just finished magical butterfly net (not releasing)

    Quote Originally Posted by Zirtrix View Post
    So I've recently changed some things in the server, but when i compile it says
    Code:
    source\server\model\players\packets\Commands.java: 58: error: cannot find symbol
    This.Antileech("Remove This Line");
    ^
    Anyone know the problem?
    Student and Developer for http://www.rune-server.org/runescape...pve-based.html
     

  7. #7  
    omgmike1
    Guest
    oh what about new monk robes O_O?
     

  8. #8  
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    Is this for a 317?
     

  9. #9  
    Registered Member
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    its in the 317 section...

    Quote Originally Posted by Zirtrix View Post
    So I've recently changed some things in the server, but when i compile it says
    Code:
    source\server\model\players\packets\Commands.java: 58: error: cannot find symbol
    This.Antileech("Remove This Line");
    ^
    Anyone know the problem?
    Student and Developer for http://www.rune-server.org/runescape...pve-based.html
     

  10. #10  
    omgmike1
    Guest
    paul is there a tutorial that is a BEGGINGER tutorial that can teach me how to find these items myself and add them into ints and help u guys release them?
     

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