Thread: Changing model priority

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  1. #1 Changing model priority 
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    Hello all,

    I was having this problem where, for example, a platebody/legs would show over a shield.

    It looked like this:

    Attached image


    With the help of the #free-help section on the discord (mainly suic), i was able to add a command that prints each model priority array to the console, like the following:

    Code:
    20218 [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]
    
    20219 [4, 4, 0, 0, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 3, 4, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 4, 4, 3, 3, 3, 3, 4, 4, 4, 3, 3, 3, 4, 4, 4, 4, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
    20218 is the platebody and 20219 is the platelegs.




    So what I did was open those models in dat maker and change the priority of the platebody to 3 and the priority of the platelegs to 2.

    It actually did what i was expecting:

    Attached image


    However, changing the priority of a model somehow "removes the bones" of the model, so when i walk it looks like this:

    Attached image


    Anyone has any idea why changing the priority is removing the bones? How would I go about fixing it?
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  2. #2  
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    Quote Originally Posted by V View Post
    Hello all,

    I was having this problem where, for example, a platebody/legs would show over a shield.

    It looked like this:

    Attached image


    With the help of the #free-help section on the discord (mainly suic), i was able to add a command that prints each model priority array to the console, like the following:

    Code:
    20218 [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]
    
    20219 [4, 4, 0, 0, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 3, 4, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 4, 4, 3, 3, 3, 3, 4, 4, 4, 3, 3, 3, 4, 4, 4, 4, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
    20218 is the platebody and 20219 is the platelegs.




    So what I did was open those models in dat maker and change the priority of the platebody to 3 and the priority of the platelegs to 2.

    It actually did what i was expecting:

    Attached image


    However, changing the priority of a model somehow "removes the bones" of the model, so when i walk it looks like this:

    Attached image


    Anyone has any idea why changing the priority is removing the bones? How would I go about fixing it?
    I'm not a modeler by any means but I hang out in the Modeler discord and I believe for most models you *should* be fixing pri in metaseq. I could be wrong though. Join the discord found in the link below. The real modelers will most likely help you.

    https://www.rune-server.ee/runescape...ml#post5698657
    Last edited by Kid Buu; 01-31-2021 at 03:33 PM.
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  4. #3  
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    If the shield is the main issue just change the pri of the shield to 10 and select offhand in datmaker and it will be animated. Leave the others alone, check out zivas animating tutorial for further learning of animating outside of datmaker.
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