Lost Valentino things, it's usually flo and flo2 I think
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I mean conceptually, not a specific server implementation. I'm just starting to get into this rsps biz and am trying to get aquainted with some things and would like to know how something like the ground pictured below is made in a tile-based terrain. I keep hearing about overlays, underlays but there's no information on how they actually work.
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Lost Valentino things, it's usually flo and flo2 I think
I think this should explain what you're asking about:

nvm figured it out
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