i would apreciate if somene can show me how to work on the client and cache , i just want to learn how to add dragon claws and torva and how to cache pack it. im having a lot of errors it repacks but when i go to add model it says no such item
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i would apreciate if somene can show me how to work on the client and cache , i just want to learn how to add dragon claws and torva and how to cache pack it. im having a lot of errors it repacks but when i go to add model it says no such item
Once you pack the model in to the cache, are you defining the item in your itemdefinition.java? This is what gets it in game.
so your saying for the "add model" to work you have to add it to itemdef? but also its packing .gz and i want it to use .dat would you be able to help me?
you need to use a gz you compress it to gz pack it into index1 and then you add it to itemdefsQuote:
Originally Posted by tjmegre96 [Only registered and activated users can see links. Click Here To Register...]
Why would you want to use .dat? The whole point of using gzipped data is to make the cache smaller. The overhead is negligable.Quote:
Originally Posted by tjmegre96 [Only registered and activated users can see links. Click Here To Register...]
But to answer your question, after packing the item in to your cache, you *must* define it in your itemdef. You can use the other items in there as a template.