Thread: Healing spell?

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  1. #1 Healing spell? 
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    Hey i'm looking to try and make a healing spell.

    in truth, i have no idea what i'm doing, but i have been programming for a while and i took a guess
    i'm using an ethos base, i don't really know how i would add the spell to the spellbook, or the damage, how would it give a random heal int?

    In player.java i made a case
    Code:
    		case 48:
    			return "Healing Blast";
    in interfaces.java (client)
    Code:
               		addSpellSmaller(93829, 556, 21880, 7, 1, 30005, 28226, 99, "Healing Blast",
    				"A very high level Healing spell", tda, 0, 10, 2);
    in magicdata.java
    Code:
    The "85427" is meant to be a spell id, though my friend said just to put a random number 
    //SpellID LVL ANIM GFX GFX GFX DMG EXP RUNE AMOUNT RUNE AMOUNT RUNE AMOUNT 
    { 85427, 99, 7855, 1461, 1462, 1463, -20, 130, 556, 7, 21880, 1, 557, 10, 0, 0 }, // healing blast
    made this post to ask, what the next step would be? how do i add the sprite to the mage book?
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  2. #2  
    Return of the Gods
    Zeus's Avatar
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    This is the easier part. Next step involves cache interface editing which I believe you can do with an interface editor. There may be guides available for doing this
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  3. #3  
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    Quote Originally Posted by Zeus View Post
    This is the easier part. Next step involves cache interface editing which I believe you can do with an interface editor. There may be guides available for doing this
    yea i thought so, seems really annoying honestly i'll give it a go. thanks
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  4. #4  
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    just add more child id's to the original spell book interface and try to cram it in there
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  5. #5  
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    I admire your ambition to add a new spell, it's refreshing seeing somebody do this!

    Personally I'd use a command or an object action to do this since I'm lazy.. But as the other guys said, using a dedicated interface editor is the best way
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