It sounds like you need to pack the model.
|
Hello,
I'm looking to add a custom projectile to replace the hand cannon ball
But im not sure where to add the model? Somebody said the gfx models are in index 1
But the id of the hand cannon ball is a chair so i'm not sure where to add my new gfx.
Thanks for the reply,
I know how to pack the model, i'm currently adding a custom hand cannon and wanting to edit the normal hand cannons ball projectile which i thought was located in model but the gfx id if looked up in index1 is a chair.
Apparently i need to find the model id that is associated with the gfx id but no clue where to find that
Gfx = a model + Animation.
you have to add the model in to your index1 and write a gfx definition.
And then you can simply make a new projectile.
« Previous Thread | Next Thread » |
Thread Information |
Users Browsing this ThreadThere are currently 1 users browsing this thread. (0 members and 1 guests) |