Hmm, thanks for the reply, I still can't seem to get it to work, I've also tried using BSP but that does nothing when I try to open it I'm trying to dump the cache from
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Update: I tried this
Code:
public static boolean DUMP_SPRITES = true;
public static void createSprite(SpriteLoader sprite) {
if (DUMP_SPRITES) {
File directory = new File(Signlink.findcachedir() + "dump");
if (!directory.exists()) {
directory.mkdir();
}
FileUtility.writeFile(new File(directory.getAbsolutePath() + System.getProperty("file.separator") + sprite.id + ".png"), sprite.spriteData);
sprites[sprite.id] = new Sprite(sprite.spriteData);
sprites[sprite.id].drawOffsetX = sprite.drawOffsetX;
sprites[sprite.id].drawOffsetY = sprite.drawOffsetY;
}
}
But I'm pulling these errors, any ideas?
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